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{{Navigation for Stendhal Top|Contributing}} |
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This page propose goals to achieve in next releases of Stendhal.<br> |
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{{Navigation for Stendhal Contributors}} |
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So please feel free to add new things that we may have forgotten. |
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This page proposes some possible, very long term, goals for Stendhal.<br> |
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=Versions= |
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Please see also [[StendhalOpenTasks]] for shorter term open tasks. |
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Each new version will add a small part of the below proposed refactoring: |
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* [[Stendhal:0.40| Stendhal 0.40]] |
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* [[Stendhal:0.60| Stendhal 0.60]] |
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* [[Stendhal:0.80| Stendhal 0.80]] |
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* [[Stendhal:1.00| Stendhal 1.00]] |
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We will use the major impair versions to release important bug fixes and tunes. |
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=Items= |
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[[StendhalRefactoringItems| Items available after refactoring]] |
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=Creatures= |
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[[StendhalRefactoringCreatures| Creatures available after refactoring]]<br> |
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[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]<br> |
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[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]<br> |
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[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br> |
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=Atlas= |
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[[StendhalRefactoringAtlas| Atlas proposal]] |
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If you are interested in any of these goals, or have other ideas, please visit [[ChatWithOtherUsersDevs|IRC at irc.libera.chat #arianne]] |
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=RP System= |
=RP System= |
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[[StendhalRPProposal| ''Working document'' for RP System proposal]]<br> |
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[[StendhalRefactoringRP| RP System proposal]]<br> |
[[StendhalRefactoringRP| RP System proposal]]<br> |
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[[StendhalRefactoringRP#Skill_system|Skill System]]<br> |
[[StendhalRefactoringRP#Skill_system|Skill System]]<br> |
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[[StendhalRefactoringRP#Party_system|Party System]]<br> |
[[StendhalRefactoringRP#Party_system|Party System]]<br> |
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[[StendhalJobs|Jobs System]]<br> |
[[StendhalJobs|Jobs System]]<br> |
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=Economy= |
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[[StendhalEconomy|Balancing the economy]] |
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=Class System= |
=Class System= |
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[[StendhalRefactoringClassBasics|Class Basics]]<br> |
[[StendhalRefactoringClassBasics|Class Basics]]<br> |
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<br> |
<br> |
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About the different |
About the different classes <br> |
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[[StendhalRefactoringClassArcher|Class:Archer]]<br> |
[[StendhalRefactoringClassArcher|Class:Archer]]<br> |
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[[StendhalRefactoringClassMage|Class:Mage]]<br> |
[[StendhalRefactoringClassMage|Class:Mage]]<br> |
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[[StendhalRefactoringClassGeneral|General Skills]]<br> |
[[StendhalRefactoringClassGeneral|General Skills]]<br> |
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=Quests= |
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[[StendhalRefactoringQuests | Quest Page]] <br> |
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=History and Story/Plot= |
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[[StendhalRefactoringHistoryFacts |Gathered History Facts]] <br> |
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[[StendhalRefactoringHistoryOfTheWorld |History of the world]] <br> |
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[[StendhalRefactoringStory| Stendhal Story and Plot]] |
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= Items = |
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* [[StendhalRefactoringEquipment| Weapons & Armor System]] |
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* [[StendhalRefactoringItemsBase| Base Implementation page]] ''outdated'' |
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* [[StendhalRefactoringItems| Items available after refactoring, min level list]] ''outdated'' |
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=Creatures= |
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=Raid-System and Invitation= |
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[[StendhalRefactoringCreatures| Creatures available after refactoring]]<br> |
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From a talk between Athanas and Zuse the following |
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[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]<br> |
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proposal got developed. |
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[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]<br> |
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<ul> |
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[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br> |
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<li>Create an place like an arena. One entrance which |
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can be only open by a special key. |
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This arena might include some grandstand where everyone |
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else (without a key) can enter to be become a member of |
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the audience.</li> |
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<li>The GM can send invitations to players which are |
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special in some way. This invitations are "ordinary" |
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items. A letter with e.g. the following text: |
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<ul> |
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Dear Hero,<br> |
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due to your .... we invite you to participate a raid in the arena.<br> |
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Date, XX.YY.ZZZZ Time, AA:BB - CC:DD Stendhal time.<br> |
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Please be in time otherwise this invitation will be expire.<br> |
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Sincerely, the GM-Team.<br> |
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</ul> |
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</li> |
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=Out of Game= |
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<li>The invitation-letter acts as a temporary key to the |
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* [[StendhalRefactoringUpdates]] |
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arena door. However, it is time limited to one event. |
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Players can not enter early or later then the aboved |
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mention time.</li> |
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= Code = |
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<li>At the specified time the game master will enter the |
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arena (maybe there is a small tower in the middle of |
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the raid field, so the GM can stay safety). He will |
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open the raid and create some monsters. (Maybe the kind |
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and amount of monsters will be announced or player can |
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ask during the raid)</li> |
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* Improve rendering engine by adding dirty rectangles. |
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<li>All invited players can fight. No special rules, if |
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they die they die, with all consequences.</li> |
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<li>After the raid is over everyone has to leave the arena.</li> |
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<li>Ready for the next round.....</li> |
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</ul> |
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The invitation can be send by different criteria. |
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E.g. |
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<ul> |
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<li>only level X and higher players (League)</li> |
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<li>social raid for players which are known to be helpful |
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to new players etc.</li> |
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<li>developers raid</li> |
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<li>contributors raid</li> |
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<li>etc.</li> |
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</ul> |
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The raids should be something like a personal award for |
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the players. |
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Players which are not able to participate can give |
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there invitation to other players if they like. |
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In addition to that it might be easy to generate some |
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additional quests-raids. |
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<ul> |
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<li>E.g. Two groups, and a huge amount of Elfs or Orks. The |
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creatures protect an item. The group which is able to |
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catch the item earn XP or cash.</li> |
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<li>Protect the civilest: A amount of players and one |
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pseudo-player level 0 stay together, a bunch of |
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monsters try to kill the low-level player. If the |
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others are able to protect him, they win XP or cash.</li> |
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<li>Raids were potions and meat are forbidden will be |
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definitive a hard task even for high level players, |
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where team-play becomes the most important criteria.</li> |
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</ul> |
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That is more or less all. |
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<br> |
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---- |
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[[Category:Development]] |
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[[Stendhal | Back to stendhal main wiki page]] |
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Latest revision as of 19:14, 24 June 2022
This page proposes some possible, very long term, goals for Stendhal.
Please see also StendhalOpenTasks for shorter term open tasks.
If you are interested in any of these goals, or have other ideas, please visit IRC at irc.libera.chat #arianne
RP System
Working document for RP System proposal
RP System proposal
Skill System
Combat: Melee
Combat: Range
Magic
Trading System
Shopping System
Auctioning System
Party System
Jobs System
Economy
Class System
Class Basics
About the different classes
Class:Archer
Class:Mage
Class:Priest
Class:Warrior
General Skills
Items
- Weapons & Armor System
- Base Implementation page outdated
- Items available after refactoring, min level list outdated
Creatures
Creatures available after refactoring
Creatures' actions available after refactoring
Creatures' events system proposal
Creatures' AI system proposal
Out of Game
Code
- Improve rendering engine by adding dirty rectangles.