StendhalRefactoring: Difference between revisions

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=[http://ogetehuvo.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=
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=[http://ogetehuvo.co.cc CLICK HERE]=
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{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Contributors}}
{{Navigation for Stendhal Contributors}}


This page proposes some possible, very long term, goals for Stendhal.&lt;br&gt;
This page proposes some possible, very long term, goals for Stendhal.<br>
Please see also [[StendhalOpenTasks]] for shorter term open tasks.
Please see also [[StendhalOpenTasks]] for shorter term open tasks.


If you are interested in any of these goals, or have other ideas, please visit [[ChatWithOtherUsersDevs|IRC at irc.freenode.net #arianne]]
If you are interested in any of these goals, or have other ideas, please visit [[ChatWithOtherUsersDevs|IRC at irc.libera.chat #arianne]]
=RP System=
=RP System=
[[StendhalRPProposal| ''Working document'' for RP System proposal]]&lt;br&gt;
[[StendhalRPProposal| ''Working document'' for RP System proposal]]<br>
[[StendhalRefactoringRP| RP System proposal]]&lt;br&gt;
[[StendhalRefactoringRP| RP System proposal]]<br>
[[StendhalRefactoringRP#Skill_system|Skill System]]&lt;br&gt;
[[StendhalRefactoringRP#Skill_system|Skill System]]<br>
[[StendhalRefactoringRP#Melee_Combat|Combat: Melee]]&lt;br&gt;
[[StendhalRefactoringRP#Melee_Combat|Combat: Melee]]<br>
[[StendhalRefactoringRP#Range_Combat|Combat: Range]]&lt;br&gt;
[[StendhalRefactoringRP#Range_Combat|Combat: Range]]<br>
[[StendhalRefactoringRP#Magic|Magic]]&lt;br&gt;
[[StendhalRefactoringRP#Magic|Magic]]<br>
[[StendhalRefactoringRP#Trading_system|Trading System]]&lt;br&gt;
[[StendhalRefactoringRP#Trading_system|Trading System]]<br>
[[StendhalRefactoringRP#Shopping_system|Shopping System]]&lt;br&gt;
[[StendhalRefactoringRP#Shopping_system|Shopping System]]<br>
[[StendhalRefactoringRP#Auctioning_system|Auctioning System]]&lt;br&gt;
[[StendhalRefactoringRP#Auctioning_system|Auctioning System]]<br>
[[StendhalRefactoringRP#Party_system|Party System]]&lt;br&gt;
[[StendhalRefactoringRP#Party_system|Party System]]<br>
[[StendhalJobs|Jobs System]]&lt;br&gt;
[[StendhalJobs|Jobs System]]<br>


=Economy=
=Economy=
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=Class System=
=Class System=
[[StendhalRefactoringClassBasics|Class Basics]]&lt;br&gt;
[[StendhalRefactoringClassBasics|Class Basics]]<br>
<br>
&lt;br&gt;
About the different classes &lt;br&gt;
About the different classes <br>
[[StendhalRefactoringClassArcher|Class:Archer]]&lt;br&gt;
[[StendhalRefactoringClassArcher|Class:Archer]]<br>
[[StendhalRefactoringClassMage|Class:Mage]]&lt;br&gt;
[[StendhalRefactoringClassMage|Class:Mage]]<br>
[[StendhalRefactoringClassPriest|Class:Priest]]&lt;br&gt;
[[StendhalRefactoringClassPriest|Class:Priest]]<br>
[[StendhalRefactoringClassWarrior|Class:Warrior]]&lt;br&gt;
[[StendhalRefactoringClassWarrior|Class:Warrior]]<br>
<br>
&lt;br&gt;
[[StendhalRefactoringClassGeneral|General Skills]]&lt;br&gt;
[[StendhalRefactoringClassGeneral|General Skills]]<br>






=Items=
= Items =
''outdated''


* [[StendhalRefactoringEquipment| Weapons & Armor System]]
[[StendhalRefactoringItemsBase| Base Implementation page]] &lt;br&gt;
* [[StendhalRefactoringItemsBase| Base Implementation page]] ''outdated''
[[StendhalRefactoringItems| Items available after refactoring, min level list]]
* [[StendhalRefactoringItems| Items available after refactoring, min level list]] ''outdated''


=Creatures=
=Creatures=
[[StendhalRefactoringCreatures| Creatures available after refactoring]]&lt;br&gt;
[[StendhalRefactoringCreatures| Creatures available after refactoring]]<br>
[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]&lt;br&gt;
[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]<br>
[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]&lt;br&gt;
[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]<br>
[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]&lt;br&gt;
[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br>




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* [[StendhalRefactoringUpdates]]
* [[StendhalRefactoringUpdates]]


=Code=
= Code =

* Adding a GFX layer over screen: day/night, rain, clouds, etc.
:''Perhaps only possible with hardware acceleration - i.e. too ambitious yet?''
* Improve rendering engine by adding dirty rectangles.
* Improve rendering engine by adding dirty rectangles.



Latest revision as of 19:14, 24 June 2022



This page proposes some possible, very long term, goals for Stendhal.
Please see also StendhalOpenTasks for shorter term open tasks.

If you are interested in any of these goals, or have other ideas, please visit IRC at irc.libera.chat #arianne

RP System

Working document for RP System proposal
RP System proposal
Skill System
Combat: Melee
Combat: Range
Magic
Trading System
Shopping System
Auctioning System
Party System
Jobs System

Economy

Balancing the economy

Class System

Class Basics

About the different classes
Class:Archer
Class:Mage
Class:Priest
Class:Warrior

General Skills


Items

Creatures

Creatures available after refactoring
Creatures' actions available after refactoring
Creatures' events system proposal
Creatures' AI system proposal


Out of Game

Code

  • Improve rendering engine by adding dirty rectangles.