Ideas for Stendhal/Parties: Difference between revisions

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An alternate method for sharing loot is a bidding system. Each member of the party gets a number of points for bidding (either proportional or equal). Players then assign the number of points they're willing to spend on each item they want. The player who pays the most wins, or for stackable items the stack is split according to how much each player paid. This way, if a player desperately wants one item they can put all their points on that item and let the other players divide up the rest.
An alternate method for sharing loot is a bidding system. Each member of the party gets a number of points for bidding (either proportional or equal). Players then assign the number of points they're willing to spend on each item they want. The player who pays the most wins, or for stackable items the stack is split according to how much each player paid. This way, if a player desperately wants one item they can put all their points on that item and let the other players divide up the rest.



==Party==
You can create a party and invite in your party your friends. Players as long as they belong in this party(party leader can kick out someone or when party leader quits, party is over)they can chat each other and only party members can read or talk there.
But you should also choose good party like this: have in your party a mage or Necromancer(dark priest), a thief, a kind of warrior, and a priest or bard. A kind of archer class can be usefull too. Warrior protects mages and priest by doing body-body combat while mage prepares his nasty spells and curses and priest does the healing. Party shares the XP and anyone can take the drops or even share them automatically. This is a good way to train your low level friends or guild members. Some details: priest is veryvery usefull when battling party goes fight undeads. Holy priest is extremely effective against unholy creatures like the undeads. Necromancer maybe can do bad in the morale of party because of the evil dark unholy magic he uses and with the army of undeads he can create from dead creatures or invite some undeads to fight on party side. This can conflict with the holy priest and both(necromancer and priest)have less effective spells. So better -depents from the mission- choose only one from them to have in the party.

=== Danters points of party ===
Just a pointer id like to add for the party idea is this: "party leader can kick out someone or when party leader quits, party is over" it's good that the party leader can kick out players (sometimes annoying players or "ninja players" = players that steals all the good loot joins) but when the party leader leaves the party should not be over but another leader should be randomly choosend (or the oldest teammember exept the leader becomes leader instead) thus they can continue the party instead. Party leader status should also be able to be transferred to another player if the party leader wishes it.

A few commands that would be nice for party managment is:
/invite plasyer - anyone that is not in a party can use this command on all players that is not in another party, using this command creates a new party (if the player beeing invited accepts the invite) and the one issuing the /invite command becomes the leader.
/leave - if the player is in a party he leaves it, making him awailable for new invites.
/leadertransfer player - makes another player the party leader, the player must already be in the party for it to work.