User:Soniccuz: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
imported>Soniccuz →Local server:: Self Reminder |
imported>Soniccuz |
||
| (16 intermediate revisions by the same user not shown) | |||
| Line 160: | Line 160: | ||
* water moccasins (lake bed is already neighboring the snake pit and a new animal or two for this area is a must). |
* water moccasins (lake bed is already neighboring the snake pit and a new animal or two for this area is a must). |
||
* Some aggressive freshwater fish that is decidedly not a piranha. Maybe a Pike? |
* Some aggressive freshwater fish that is decidedly not a piranha. Maybe a Pike? |
||
=Atlantis= |
|||
Don't want to actually call it 'Atlantis', that's not very fitting with the rest of Stendhal's cities I think, but for now I haven't found a proper sounding name for this location. |
|||
My ultimate goal for implementing scuba diving. An underwater Castle town existing under Semos Mines and inhabited by mermaids and mermen. This would be a town centered on a castle with a spiraling side tower comparable to Nalwor. |
|||
For central quests the '''king''' is worried about his wife who has locked herself in the tower and might be practicing dark magic. |
|||
The '''queen's tower''' would introduce a variant of mermaids called 'Sirens', and lead to a boss fight with the queen herself. Possibly talking to her as an npc in one room and fighting her as a separate instance in the next room. |
|||
For ridding the queen of an evil spirit the king will recommend his court magician '''forge the Angel Cane''' healer's staff. |
|||
Any mer-merchants would follow Muzino's example and trade for shiny objects like pearls and diamonds. |
|||