Support:Temp: Difference between revisions
imported>Kymara |
imported>Hendrik Brummermann No edit summary |
||
| (42 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
<div style="width: 21em"> |
|||
==Review of 2011== |
|||
==Stendhal 1.18: Voyages== |
|||
Aerianna is a half elf girl who travelled very far. She has been to the forests in the south, climbed the mountains in the north and even spend some time in the great desert in the south east. At the moment she is spending some time exploring Ados market. You can meet her and many other characters there for a chat or for trading some goods. |
|||
At the start of the year a progress log, with details of all open and completed quests, was added. It has a really nice look and the details are really helpful for players <todo add a stat for quest completion>. An achievement system was implemented, marking milestones which players reach while playing the game. It provided new goals for things to do and encouraged more varied gameplay. The response was really positive, <todo add a stat for use>. |
|||
Inspired by this journey of a brave girl, the cartographers have added zone names to the <a href="https://stendhalgame.org/world/atlas.html">world map</a>. Saskia started to offer umbrellas in her Magic City boutique, so that you don't get wet when your travel. |
|||
[[File:Questlog91.png|thumb|300px|Travel log of Quest progress and Production activity]] |
|||
</div> |
|||
<div style="width: 38em"> |
|||
A groups system was introduced, which facilitates small groups of players who embark on an adventure together. Features include shared access for looting corpses, chat channels, and a group GUI for management which also shows the health of group members. <todo add a stat for use> |
|||
Last but not least, Stendhal is no available on Github in addition to SourceForge. The Arianne project has moved to <a href="https://arianne-project.org">arianne-project.org</a> as part of our efforts to <a href="https://arianne-project.org/news/infrastructure-improvements.html">improve the infrastructure</a>. |
|||
</div> |
|||
The client was also under development: for players who kill a lot of creatures for loot, the new automatic loot feature saves a lot of clicking. |
|||
Further client side improvements include better placement of tutorial messages and the option to hide heal and poison messages from the chat log. Particularly helpful for new players is the display of danger levels warnings for each zone. |
|||
There was a wider focus on improving the new player experience: we have examined and tweaked quests for new players, and hint in the Travel log when a quest is not recommended for that player level. A protective wall around the starting city, Semos, helps direct players to quests within the city - and looks nice, too. <todo get stats on new player experience> |
|||
In June we migrated to a new host for our game and webserver. A lot of background preparation and the asynchronous database communication feature of our engine Marauroa meant that we completed this migration with very little game server downtime. <link to technical writeup>. |
|||
Stendhal 0.97 features a colour blender for outfit selection, meaning players can colour their clothes and hair to any hue they desire. It makes for some very pretty pictures, see http://arianne.sourceforge.net/news/stendhal-0-97-wear-a-rainbow.html |
|||
Stendhal 0.98 has been released and includes a new interesting feature: day and night. There is even sunrise and sunset and without loss of performance. |
|||
there are some new quests including a fun guess-the-number-of-kills game. |
|||
Website? |
|||
A new interactive map using Google maps technology is accessible from within the client or http://stendhalgame.org/world/atlas.html?poi=npc. |
|||
=== Website change log === |
|||
'''Based on the CVS history from 2012. It may be a good idea to pick the most important changes and ignore the rest'''. |
|||
Stendhal |
|||
*CSP might be interesting, but it is hard to explain in one sentence. |
|||
* SCM history links to git commitdiff, testdb parameter, social buttons, achievements, ... |
|||
* hall of fame (best replaced stronges, absolute ranks on friends views) |
|||
* performance and page load time improvements, new layout for chat history page, stendhalgame.org is now an openid-provider for whitelisted consumers |
|||
* Atlas with points of interest |
|||
* outfit colouring |
|||
Wiki |
|||
* extension to include the sourceforge tracker |
|||
Arianne |
|||
* clear navigation structure organized by projects |
|||
* improvements on project pages: e.g. easier to get a quick impression, playnow button, important information at the top |
|||
* stable download links that always provide the latest release |
|||
* code cleanup |
|||
Association |
|||
* create website based on the Stendhal Website Framework |
|||
* html rendering with voice for openoffice slides using HTML5 and falling back to flash |
|||
== release announce for stendhal 1.0 which is ok for strangers?== |
|||
Stendhal 1.0 is a fun friendly and completely free multiplayer online adventure game with an old school feel. We're happy to announce the first stable release of this open source game at http://stendhalgame.org. |
|||
<!-- to tweet: Stendhal 1.0 is a fun friendly and completely free multiplayer online adventure game with an old school feel. Play Now at http://stendhalgame.org --> |
|||
You can play Stendhal 1.0 on Windows, Mac and Linux. With Java installed, playing is as simple as clicking Play Now on http://stendhalgame.org. |
|||
Your character awakes in the house of an experienced guard, start a conversation and he'll teach you how to fight ... but even rats are probably a challenge at first, if you can catch them. |
|||
Stepping outside you'll appreciate the beauty of the simple village around you, but once you're strong enough, venture further afield for cities, dungeons, forests, mines, mountains and even tropical islands. |
|||
On your way you'll meet over 250 NPCs to chat to, and be tasked with over 100 complex and interesting quests. You may be asked to help protect land or people from danger, feed the hungry, heal the sick, make someone happy, solve a puzzle, play a game or simply lend a hand. You can keep track of your progress using a Travel Log. |
|||
Other players will help out and the often filled 'community chest' in the main city is a testament to the friendly groups we have here - though note that PVP is enabled, so if you're nervous, stay in protected areas! |
|||
Monsters are the real enemy, as if they are not kept in check, they threaten to plague the cities. You'll meet little crabs and mice right through to terrifying dark archangels and gashadokuro. Some fight with magical forces, so choose your weapons carefully. For elite warriors, the Death Match awaits... |
|||
As you play your level and stats will improve, and you'll be awarded ''achievements'' for completing quests, visiting places, looting items, killing monsters (and more!). You can compare yourself to your friends and see how close you are to the Hall of Fame on http://stendhalgame.org. The website also has stats on every item, creature, npc, quest, and achievement available in the game and a neat google maps-based world atlas. |
|||
It's all too easy to start playing, get hooked... and if you like, get the source code, and add your own ideas! |
|||
Play Now at http://stendhalgame.org. |
|||
Latest revision as of 19:45, 17 August 2015
Stendhal 1.18: Voyages
Aerianna is a half elf girl who travelled very far. She has been to the forests in the south, climbed the mountains in the north and even spend some time in the great desert in the south east. At the moment she is spending some time exploring Ados market. You can meet her and many other characters there for a chat or for trading some goods.
Inspired by this journey of a brave girl, the cartographers have added zone names to the <a href="https://stendhalgame.org/world/atlas.html">world map</a>. Saskia started to offer umbrellas in her Magic City boutique, so that you don't get wet when your travel.
Last but not least, Stendhal is no available on Github in addition to SourceForge. The Arianne project has moved to <a href="https://arianne-project.org">arianne-project.org</a> as part of our efforts to <a href="https://arianne-project.org/news/infrastructure-improvements.html">improve the infrastructure</a>.