Stendhal Development Meeting 2014-04-02: Difference between revisions

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On the 2<sup>nd</sup> we had a development meeting regarding recent changes to the Stendhal website and future plans. Please find a summary of the meeting below.
On the 2<sup>nd</sup> April 2014, we had a development meeting regarding recent changes to the Stendhal website and future plans. Please find a summary of the meeting below.


== New unified search ==
== New unified search ==
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* Mostly positive feedback
* Mostly positive feedback
* Sometimes it is unclear, why certain results are included and other are not shown: When you search for a black sword, the result shows the black giant but not one of the other ones who drop it. Black giant, however, is not shown because it drops "black sword", but because it has both words in its description: "You see a tall black giant. His armor and sword will hit you hard. Be prepared!"
* Sometimes it is unclear, why certain results are included and other are not shown: When you search for a black sword, the result shows the black giant but not one of the other ones who drop it. Black giant, however, is not shown because it drops "black sword", but because it has both words in its description: "You see a tall black giant. His armor and sword will hit you hard. Be prepared!"
* It might be a good idea to return the creature which drop a searched item. At least if it a rare item (e. g. not money).
* It might be a good idea to return the creature which drop a searched item. At least if it is a rare item (e. g. not money).
* It may be a good idea, to convert the search boxes for players, items, npcs, etc. to use the unified search as well, with a filter. For example a row of checkboxes like [_] Creature [_] Item [X] Player.
* It may be a good idea, to convert the search boxes for players, items, npcs, etc. to use the unified search as well, with a filter. For example a row of checkboxes like [_] Creature [_] Item [X] Player.
* Multiple people did not notice the new search box. It's not close to the item/player sections so it does not work as a reminder. Upper right hand corner seems to be used on many website. But that it is very far away from the focus of attention. We might want to move it into the World guide navigation box.
* Multiple people did not notice the new search box. It's not close to the item/player sections so it does not work as a reminder. Upper right hand corner seems to be used on many website. But that is very far away from the focus of attention. We might want to move it into the World guide navigation box.
* Actually, position of the search box may be a good path to another topic.
* Actually, position of the search box may be a good path to another topic.


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* At the moment, the start page has a lot of news, with quite a long history of old entries. New players are probably not interested in them.
* At the moment, the start page has a lot of news, with quite a long history of old entries. New players are probably not interested in them.
* More information about the game, not just the events that happen here
* More information about the game, not just the events that happen here
* Games stats, like how many rooms, how many creatures, how many maps and
* Games stats, like how many rooms, how many creatures, how many maps
* buzzwords like "free to play"
<!--
** free is in the center
[20:17] <hendrik> What kind of information should we provide for new people on the start page?
** we need a nice way to make it clear, that it is really free. There are many other games which claim "free to play", but than require you to buy items or tokens later on.
[20:17] <borgomatic> ... things like that?
** "Your current game only goes to level 99? Turn it all the way up to 597! Come play on Stendhal! Free and always will be!"
[20:17] <Bluelads4> and maybe making it a bit more "dynamic"
* content

** gallery with images and videos of the gameplaying at a more central place, as slideshows
[20:17] <slady> buzzwords like "free to play" :)
** show some items of our game, creatures, tutorial videos and other
[20:17] <Bluelads4> free is in the center :)
** basic information on how to understand the game
[20:17] <borgomatic> Yes! Free is alway good
** pictures of the most attractive animals such as pegasus
[20:18] <hendrik> Is there a nice way to make it clear, that it is really free. I have seen many games which claim "free to play", but than require you to buy items or tokens later on.
** make it more obvious, that there is more than one screenshot/video.

* dynamic
[20:17] <Carpiza> maybe a full gallery with images of the gameplaying?
** featuring an item, creature or npc every day/week, like Wikipedia's "Did you know?".
[20:18] <sakuraa> Could show some items of our game, creatures, tutorial videos and other
** choose one item to be shown on the site, and so on, it is also important to highlight the properties of it, such as strength and attack
[20:19] <sakuraa> Could also have some rules and basic information on how to understand the game
** popup-image library can do slideshows, so that would be easy to implement.
[20:19] <hendrik> Yes, we could move the screenshot and movie boxes to a more central place.
** use popups for videos, too
[20:19] <jorgemartin> You can put pictures of the most attractive animals such as pegasus
** slide-show images need roughly the same size. If you look through the current selection of screenshots, the window grows and shrinks a lot.
[20:19] <hendrik> And try to make it more obvious, that there is more than one screenshot/video.
** at the moment a click on the Movie-box throws you to a huge wiki page, we could think about using one of these videopages, except of youtube, for using direct links to an official account

** We should look into streaming Stendhal, perhaps for official tutorial, perhaps just for normal game play.
[20:21] <hendrik> About the dynamic part: What about featuring an item, creature or npc every day/week?
** Special front page for mobile devices might be a good idea, e. g. easy access to postman messages
[20:21] <hendrik> Something like Wikipedia's "Did you know?".
[20:22] <Bluelads4> and in relation to videos and screenshots: maybe some slideshows?
[20:23] <sakuraa> Every week, choose one item to be shown on the site, and so on, it is also important to highlight the properties of it, such as strength and attack
[20:23] <hendrik> I think the new popup-image library can do slideshows, so that would be easy to implement.
[20:23] <Bluelads4> what would be nice is to have some more tutorial videos or stuff like that but that needs some time actually
[20:23] <hendrik> We may need to use images which are roughly the same size. If you look through the current selection of screenshots, the window grows and shrinks a lot.
[20:24] <Bluelads4> and there is mostly just one player in *cough* :D
[20:24] <jorgemartin> sakura the idea is good, change each week the appearance of the page.
[20:24] <Bluelads4> at least when it's about the region/area screenshots and stuff
[20:25] <hendrik> Yes. And for the videos that already exists, we may find a way to make them more easy to pick. At the moment a click on the Movie-box throws you to a huge wiki page.
[20:25] <sakuraa> No need to change everything, but upgrade yes, that would leave more attractive and more interesting page
[20:27] <Bluelads4> We could think about using one of these videopages, except of youtube, for using direct links to an official account maybe? when it's about tutorials for example... or implementing a player. not sure though how that could be done
[20:27] <akiraa> you guys are 10 : D
[20:27] <Bluelads4> or if it can be done at all
[20:27] warace has joined Stendhal.
[20:27] <hendrik> I will look into embedding the player into the image popup.
[20:29] <Bluelads4> think at least the focus currently is on gameplay videos, when people want to inform themselves about a game
[20:29] <dustofatk> a website is the center and if u use others like youtube, twitter and so on it needs to directly bring to ur page too
[20:30] <borgomatic> "Your current game only goes to level 99? Turn it all the way up to 597! Come play on Stenhal! Free and always will be!"

[20:52] <borgomatic> I think we could make a special front page for mobile users.
[20:53] <hendrik> Yes, mobile devices is something to be kept in mind when we redesign the front page.
[20:53] <hendrik> While we are very far away from being able to play stendhal on mobile, it should be able to get information.
[20:53] <hendrik> Perhaps even read postman message.
[20:53] <Bluelads4> what I also named in the IRC was maybe trying to stream stendhal, not sure if that should happen in an official way (e.g. tutorials) or other stuff... wanted to think about that and if it can be used in a way.
[20:54] <Bluelads4> the videos can be linked, too then
-->

TODO


== Navigation menu ==
== Navigation menu ==
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== Conclusion ==
== Conclusion ==
* Thanks a lot for your feedback and ideas regarding the Stendhal website. While we cannot add everything right away, the discussions was very helpful.
* Thanks a lot for your feedback and ideas regarding the Stendhal website. While we cannot add everything right away, the discussion was very helpful.
* Thank you for attending this meeting.
* Thank you for attending this meeting.
* Feel free to join us in the [https://stendhalgame.org/chat arianne chat channel] and contribute
* Feel free to join us in the [https://stendhalgame.org/chat arianne chat channel] and contribute

Latest revision as of 08:24, 7 April 2014

On the 2nd April 2014, we had a development meeting regarding recent changes to the Stendhal website and future plans. Please find a summary of the meeting below.

New unified search

  • There is now a search box in the upper right hand corner. It will find: Creatures, Items, Quests, Regions, Dungeons, pages from the manual and players.
  • Mostly positive feedback
  • Sometimes it is unclear, why certain results are included and other are not shown: When you search for a black sword, the result shows the black giant but not one of the other ones who drop it. Black giant, however, is not shown because it drops "black sword", but because it has both words in its description: "You see a tall black giant. His armor and sword will hit you hard. Be prepared!"
  • It might be a good idea to return the creature which drop a searched item. At least if it is a rare item (e. g. not money).
  • It may be a good idea, to convert the search boxes for players, items, npcs, etc. to use the unified search as well, with a filter. For example a row of checkboxes like [_] Creature [_] Item [X] Player.
  • Multiple people did not notice the new search box. It's not close to the item/player sections so it does not work as a reminder. Upper right hand corner seems to be used on many website. But that is very far away from the focus of attention. We might want to move it into the World guide navigation box.
  • Actually, position of the search box may be a good path to another topic.

Content of start page

  • How should the start page look like, in order to be attractive to new people as well as seasoned players?
  • At the moment, the start page has a lot of news, with quite a long history of old entries. New players are probably not interested in them.
  • More information about the game, not just the events that happen here
  • Games stats, like how many rooms, how many creatures, how many maps
  • buzzwords like "free to play"
    • free is in the center
    • we need a nice way to make it clear, that it is really free. There are many other games which claim "free to play", but than require you to buy items or tokens later on.
    • "Your current game only goes to level 99? Turn it all the way up to 597! Come play on Stendhal! Free and always will be!"
  • content
    • gallery with images and videos of the gameplaying at a more central place, as slideshows
    • show some items of our game, creatures, tutorial videos and other
    • basic information on how to understand the game
    • pictures of the most attractive animals such as pegasus
    • make it more obvious, that there is more than one screenshot/video.
  • dynamic
    • featuring an item, creature or npc every day/week, like Wikipedia's "Did you know?".
    • choose one item to be shown on the site, and so on, it is also important to highlight the properties of it, such as strength and attack
    • popup-image library can do slideshows, so that would be easy to implement.
    • use popups for videos, too
    • slide-show images need roughly the same size. If you look through the current selection of screenshots, the window grows and shrinks a lot.
    • at the moment a click on the Movie-box throws you to a huge wiki page, we could think about using one of these videopages, except of youtube, for using direct links to an official account
    • We should look into streaming Stendhal, perhaps for official tutorial, perhaps just for normal game play.
    • Special front page for mobile devices might be a good idea, e. g. easy access to postman messages

Navigation menu

  • Draft structure of navigation menu
    • Idea 1: screenshots and movies into media, world guide and player guide into guide
    • Idea 2: About (Screenshots, Videos), World Guide (regions, items, ...), Player Guide (how to play), Community (Chat, Hall of fame), and Development.
  • Drop down menu or keep the current always visible menus
    • Drop down menus make the webpage a bit more "active"
    • It will not be that full with headlines and tabs
    • It's used like that on many pages I think so people will know how to work with that
  • JavaScript is not an issue for crawlers (e. g. Google)
    • Drop down menus work without JavaScript by linking to a page with the sub menus. For example https://stendhalgame.org/world.html
    • The complete menu exists in the html code, but is hidden via css, so still accessible to crawler.

Integration of Wiki content

  • Examples Beginner's Guide, Armor for Dagobert.
  • Wiki integration into the website seems to work reasonable well.
  • Dungeon information on the atlas still point to the wiki, will be fixed after the next Stendhal release
  • Dungeon and read pages
    • Still missing some information, please contribute
    • Some pages are using lots of information with a huge background story, others contain lots of items and stuff...
  • Split of the quest page
    • - Browser search does not work anymore because of the individual pages
    • - Unified search box does not find "banker" or "banking" on a search for "bank"
    • + Does not spoil all quests
    • + Old page was too long to keep attention
  • Linking related information
    • Region pages should point to quests, needs manual work
    • Item, creature and NPC pages should point to quests, might be generated automatically
    • We might want to add keywords (e. g. region) to the quest pages, e. g. search for "bank" and get dagobert, the nalwor quests, ...
  • What do we do with the wiki pages on items, creatures and npcs. They have little/some additional information to the normal wepages

Other topics

  • Translation
  • Mobile client
    • first step is to work on a user interface design (e. g. touching a creature for attack will move the hand between the screen and the eyes).
    • recoding the client would be a lot of work.

Conclusion

  • Thanks a lot for your feedback and ideas regarding the Stendhal website. While we cannot add everything right away, the discussion was very helpful.
  • Thank you for attending this meeting.
  • Feel free to join us in the arianne chat channel and contribute