Stendhal/StatusEffects: Difference between revisions

From Arianne
Jump to navigation Jump to search
Content deleted Content added
imported>AntumDeluge
imported>Madmetzger
content has moved to Ideas for Stendhal/Effects
 
(456 intermediate revisions by 2 users not shown)
Line 1: Line 1:
#REDIRECT [[Ideas for Stendhal/Effects]]
This is a list of status ailments and enhancements commonly found in traditional RPGs.

= Status Ailments =

== List of common ailments ==

{| class="wikitable"
|-
! Common Names !! Common Function !! Suggested for Stendhal
|-
| blind / dark / darkness || player's attack accuracy is reduced || same
|-
| death / instant death || player is instantly KO'd || not recommended
|-
| doom || player is KO'd after a predetermined period of time if ailment isn't removed || not recommended
|-
| poison || player loses HP over time || same
|-
| sleep || player is unable to act for a predetermined amount of time || same
|-
| slow || player's attack is delayed || same or slowed walking
|-
| zombie || healing items have the opposite effect || slowed walking
|}

= Status Enhancements =

== List of common enhancements ==

{| class="wikitable"
|-
! Effect Name !! Common Function !! Suggested for Stendhal
|-
| haste|| decreases wait time between attacks || same or quickened walking
|-
| protect || increases defense || same
|-
| reflect || reflects magic back onto the caster || same
|-
| shell || increases magic defense || same
|}

Latest revision as of 09:10, 15 July 2013