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#REDIRECT [[Ideas for Stendhal/Effects]]
This is a list of status ailments and enhancements commonly found in traditional RPGs.

= Status Ailments =

== List of common ailments ==

{| class="wikitable"
|-
! Common Names !! Common Function !! Suggested for Stendhal
|-
| blind / dark / darkness || player's attack accuracy is reduced || same
|-
| confuse / confusion || player loses control over certain function of character || walking is limited to using directional arrows inverted (as poison is currently)
|-
| death / instant death / KO || character is instantly KO'd || not recommended
|-
| doom || character is KO'd after a predetermined period of time if ailment isn't removed || not recommended
|-
| oil || character is more susceptible to fire attacks || same
|-
| poison || character loses HP over time || same
|-
| silence / mute || character is unable to cast magic spells || same
|-
| sleep || character is unable to act for a predetermined amount of time or until awoken || same
|-
| slow || character's attack is delayed || same or slowed walking
|-
| zombie || healing items have the opposite effect || slowed walking
|}

= Status Enhancements =

== List of common enhancements ==

{| class="wikitable"
|-
! Effect Name !! Common Function !! Suggested for Stendhal
|-
| focus / concentrate || increases power of next physical or magical attack || same or increases attack accuracy
|-
| haste || decreases wait time between attacks || same or quickened walking
|-
| protect || increases defense || same
|-
| reflect || reflects magic back onto the caster || same
|-
| shell || increases magic defense || same
|}

=== Mixed Effects ===

== List of effects ==

{| class="wikitable"
|-
! Effect Name !! Common Function !! Suggested for Stendhal
|-
| berserk || physical attack strength is greatly increased but control over character is lost || not recommended
|}