Marauroa Chat Tutorial/Next Steps: Difference between revisions

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{{Navigation for Marauroa Top|Using}}
{{Navigation for Marauroa Users}}
{{Marauroa Chat Tutorial}}



== Next Steps ==
== Next Steps ==
{{TODO|As soon as you finished reading this tutorial you would probably like to make one of this exercises. You are welcome to introduce your results back to the tutorial.}}
As soon as you finished reading this tutorial you would probably like to make one of this exercises. You are welcome to introduce your results back to the tutorial.
* It is natural to have several chat rooms. It is easy to implement - each room should be represented with a new RPZone. You will need new actions for room creation (you automatically join a newly created room), joining a room and leaving a room. Server should delete empty rooms at once.
* It is natural to have several chat rooms. It is easy to implement - each room should be represented with a new RPZone. You will need new actions for room creation (you automatically join a newly created room), joining a room and leaving a room. Server should delete empty rooms at once.
* The turn stamps on the messages are not used currently. Actually, server should keep some fixed amount of messages per room (say, 100). Clients should use turn stamps to sort messages.
* The turn stamps on the messages are not used currently. Actually, server should keep some fixed amount of messages per room (say, 100). Clients should use turn stamps to sort messages.
* Connect button for Swing client should bring up a dialog with connection properties, e.g. hostname, port, username, password, email (if you create a new account).
* Connect button for Swing client should bring up a dialog with connection properties, e.g. hostname, port, username, password, email (if you create a new account).


[[Category:Marauroa]]
{{#breadcrumbs: [[Marauroa]] | [[Navigation for Marauroa Users|Using]] | [[Marauroa Chat Tutorial|Tutorial]] | [[Marauroa Chat Tutorial/Next Steps|Next Steps]] }}

Latest revision as of 07:40, 18 March 2011


Marauroa Tutorial


Next Steps

As soon as you finished reading this tutorial you would probably like to make one of this exercises. You are welcome to introduce your results back to the tutorial.

  • It is natural to have several chat rooms. It is easy to implement - each room should be represented with a new RPZone. You will need new actions for room creation (you automatically join a newly created room), joining a room and leaving a room. Server should delete empty rooms at once.
  • The turn stamps on the messages are not used currently. Actually, server should keep some fixed amount of messages per room (say, 100). Clients should use turn stamps to sort messages.
  • Connect button for Swing client should bring up a dialog with connection properties, e.g. hostname, port, username, password, email (if you create a new account).

{{#breadcrumbs: Marauroa | Using | Tutorial | Next Steps }}