Review Of 2010: Difference between revisions

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Early in the year we introduced a [[NPC Harold|NPC]] facilitating delayed player-to-player trading. He [http://twitter.com/stendhaltrade tweets] new trades. Later, a ''trade GUI'' was added for live trading. These long standing feature requests being fulfilled meant that finally the trading table in Semos could be removed and players can trade safely.
Early in the year we introduced a [[NPC Harold|NPC]] facilitating delayed player-to-player trading. He [http://twitter.com/stendhaltrade tweets] new trades. Later, a ''trade GUI'' was added for live trading. These long standing feature requests being fulfilled meant that finally the trading table in Semos could be removed and players can trade safely.


We try to add one new [[StendhalQuest|quest]] per release so there is always something new for players to try. Highlights include the Wizards Circle quest, automatic rat raids with their own Pied Piper, a meta-quest - the Ultimate Collector, and the Semos Mine Town Revival Weeks which had a new game. The Kalavan Orb and Haizen's mazes also provide new experiences.
Many, many new [http://stendhalgame.org/npc/ NPCs], [[StendhalQuest|quests]] and [http://stendhalgame.org/item/ items] have been added, maps have been beautified and texts (such as descriptions of objects around the world) enriched. Highlights include the Wizards Circle quest, automatic rat raids with their own Pied Piper, a meta-quest - the Ultimate Collector, and the Semos Mine Town Revival Weeks which had a new game. The Kalavan Orb and Haizen's mazes also provide new experiences.


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