Cluster Support: Difference between revisions

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imported>Hendrik Brummermann
Messages and structure of tasks
imported>Hendrik Brummermann
 
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=== Communication Node - Node ===
=== Communication Node - Node ===

* [http://www.jgroups.org/ jgroups] looks good with a [http://www.jgroups.org/api.html nice API], but the .jar file is huge (3 MB).



== Tasks ==
== Tasks ==


=== Authentication ===
=== Authentication ===

When the client connects to a different cluster node, it has to authenticate it self. In order to support the inital web based login with a one time secret, the username/password cannot be used. There are two alternatives:

* The login secret can be part of MessageS2CForward, This approach has the advantage that code for the login is already there for the web based login.
* Use a sessionid that is generated on login and valid until the player logs off (or 5 minutes after he is last seen). This sessionid has to be maintained the server side and a new login message is required. On the positive side this sessionid can be used for reconnecting after the connection was lost.


=== Cross node zone change ===
=== Cross node zone change ===

[[Image:Cross node zone change.png|thumb|Cross node zone change]]

Cross node zone change require the client to connect to another server:

Problems:
* Client may disappear during zone change
* Target zone server may be unavailable
* See [[Cluster_Support#Online.2FOffline_notifications online/offline]] section.
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=== Cross node teleports ===
=== Cross node teleports ===