Stendhal:0.70: Difference between revisions
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imported>Kymara No edit summary |
imported>Madmetzger Undo revision 11767 by Ufizavipupu (Talk) |
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==Client== |
==Client== |
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* [[StendhalCodeDesign#Client|New GUI]] |
* Cleanup, ready for [[StendhalCodeDesign#Client|New GUI]] which is planned to be implemented in later versions |
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* Minimap to show protected areas |
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==RPG== |
==RPG== |
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===System=== |
===System=== |
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* Constant change/time unit for monster spawning, for same average respawn time but no memory effect |
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* Fix attack to include level / change dependence on base attack |
* Fix attack to include level / change dependence on base attack |
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* Player killers marked with an icon |
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* Allow user to carry up to a set weight of items (depending on level for now, later on constitution?) |
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* Player killer icon can be removed only by asking an NPC |
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* Fix deathmatch bugs or refactor Deathmatch completely (see sf bugs tracker entries) |
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* More negative side effects to being a player killer |
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===Items=== |
===Items=== |
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* new image for immortal sword |
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* Review item weights |
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* using a balloon within 6 hours of using the last decreases the time on 7 kika to 5 mins |
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* items to age or break (see sf features tracker entries) |
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=Full change log= |
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===Quests=== |
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* damage calculations place greater emphasis on weapon attack and level |
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* Mithril armor quest (see http://stendhalxplanner.homelinux.net) |
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instead of mainly base skills (this means heavy weapons are now better against |
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* Dishwasher quest (see http://stendhalxplanner.homelinux.net) |
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strong creatures than a dagger type) |
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* Pirates Treasure (see http://stendhalxplanner.homelinux.net) |
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* PVP only enabled for those of close enough level |
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* constant change/time unit for monster spawning, for same average respawn time but no memory effect |
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==Website== |
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* minimap shows protected areas as pale green |
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* add DM hall of fame section |
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* away and grumpy message added to player description on 'Look' |
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* finally fix kill stats |
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* no XP reward for killing a player |
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* player killers marked with an icon |
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==Features== |
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* healers won't heal player killers (even if they want to pay) |
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* Allow containers like box/backpack (see sf features tracker entries) |
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* Io Flotto removes player killer icon |
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* Fix keyring to use containers |
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* using a balloon within 6 hours of using the last decreases the time on 7 kika to 5 mins |
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* Flower growing see http://stendhal.xplannerhomelinux.net) |
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* using rainbow beans within 6 hours of using the last makes you sick |
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* Gates see http://stendhal.xplannerhomelinux.net) |
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* although snowballs and vomit are missiles, they don't show stats now |
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* immortal sword redrawn |
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* poison prevents you from using double click to walk |
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* improved stats of : great sword, claymore, vampire sword, fire sword, golden |
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orc sword |
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* reduced stats of: sword, katana, scimitar, elvish sword, twin swords |
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* extra semos chest in ados bank |
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* script for GM to run which corrects the slot of a player in DM so they can |
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claim victory |
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* NPCShoutZone script for GM |
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* /ban command for GM |
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* invited guest cannot use invitation scroll to get to church unless the |
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engaged player is online |
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* older invitation scrolls with a different format will not work now (magic lost) |
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* dresses corrected to fit female body better |
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* a new hair and some new GM outfits |
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* new players start with a random unisex outfit instead of nekked |
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* pet Look description tells how hungry it is |
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* pet Leave and Own refactored, fixed bugs |
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* NPCs say something when you 'attack' them |
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* client reports all killers of an entity |
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* Ognir now distinguishes between bound an unbound rings when fixing |
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* Wikipedian fixed for new wikipedia.org API |
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* some wooden furniture items redrawn |
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* admin inspect and admin destroy now work for contained items too. |
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[[Category:Development]] |
[[Category:Development]] |
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Latest revision as of 08:05, 24 November 2010
Client
- Cleanup, ready for New GUI which is planned to be implemented in later versions
- Minimap to show protected areas
RPG
System
- Constant change/time unit for monster spawning, for same average respawn time but no memory effect
- Fix attack to include level / change dependence on base attack
- Player killers marked with an icon
- Player killer icon can be removed only by asking an NPC
- More negative side effects to being a player killer
Items
- new image for immortal sword
- using a balloon within 6 hours of using the last decreases the time on 7 kika to 5 mins
Full change log
- damage calculations place greater emphasis on weapon attack and level
instead of mainly base skills (this means heavy weapons are now better against strong creatures than a dagger type)
- PVP only enabled for those of close enough level
- constant change/time unit for monster spawning, for same average respawn time but no memory effect
- minimap shows protected areas as pale green
- away and grumpy message added to player description on 'Look'
- no XP reward for killing a player
- player killers marked with an icon
- healers won't heal player killers (even if they want to pay)
- Io Flotto removes player killer icon
- using a balloon within 6 hours of using the last decreases the time on 7 kika to 5 mins
- using rainbow beans within 6 hours of using the last makes you sick
- although snowballs and vomit are missiles, they don't show stats now
- immortal sword redrawn
- poison prevents you from using double click to walk
- improved stats of : great sword, claymore, vampire sword, fire sword, golden
orc sword
- reduced stats of: sword, katana, scimitar, elvish sword, twin swords
- extra semos chest in ados bank
- script for GM to run which corrects the slot of a player in DM so they can
claim victory
- NPCShoutZone script for GM
- /ban command for GM
- invited guest cannot use invitation scroll to get to church unless the
engaged player is online
- older invitation scrolls with a different format will not work now (magic lost)
- dresses corrected to fit female body better
- a new hair and some new GM outfits
- new players start with a random unisex outfit instead of nekked
- pet Look description tells how hungry it is
- pet Leave and Own refactored, fixed bugs
- NPCs say something when you 'attack' them
- client reports all killers of an entity
- Ognir now distinguishes between bound an unbound rings when fixing
- Wikipedian fixed for new wikipedia.org API
- some wooden furniture items redrawn
- admin inspect and admin destroy now work for contained items too.