Stendhal PVP Concept: Revision history

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16 April 2012

  • curprev 00:3100:31, 16 April 2012 imported>Hendrik Brummermann 1,546 bytes 0 Created page with "== Keep PvP in the current way == PvP solves a number of issues: * Blocking small pathways in dungeons and similar places * People can team up against trouble makers to find an..."
  • curprev 00:3100:31, 16 April 2012 imported>Hendrik Brummermann 1,546 bytes 0 Created page with "== Keep PvP in the current way == PvP solves a number of issues: * Blocking small pathways in dungeons and similar places * People can team up against trouble makers to find an..."
  • curprev 00:3100:31, 16 April 2012 imported>Hendrik Brummermann 1,546 bytes 0 Created page with "== Keep PvP in the current way == PvP solves a number of issues: * Blocking small pathways in dungeons and similar places * People can team up against trouble makers to find an..."
  • curprev 00:3100:31, 16 April 2012 imported>Hendrik Brummermann 1,546 bytes +1,546 Created page with "== Keep PvP in the current way == PvP solves a number of issues: * Blocking small pathways in dungeons and similar places * People can team up against trouble makers to find an..."
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