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	<id>https://meet.konsthol.eu/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=80.58.13.170</id>
	<title>Arianne - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://meet.konsthol.eu/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=80.58.13.170"/>
	<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Special:Contributions/80.58.13.170"/>
	<updated>2026-05-16T17:07:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=119565</id>
		<title>StendhalRefactoring</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=119565"/>
		<updated>2006-01-12T08:24:45Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page propose goals to achieve in next releases of Stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
So please feel free to add new things that we may have forgotten.&lt;br /&gt;
&lt;br /&gt;
=Versions=&lt;br /&gt;
Each new version will add a small part of the below proposed refactoring:&lt;br /&gt;
* [[Stendhal:0.40| Stendhal 0.40]]&lt;br /&gt;
* [[Stendhal:0.60| Stendhal 0.60]]&lt;br /&gt;
* [[Stendhal:0.80| Stendhal 0.80]]&lt;br /&gt;
* [[Stendhal:1.00| Stendhal 1.00]]&lt;br /&gt;
&lt;br /&gt;
We will use the major impair versions to release important bug fixes and tunes.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
[[StendhalRefactoringItems| Items available after refactoring]]&lt;br /&gt;
&lt;br /&gt;
=Creatures=&lt;br /&gt;
[[StendhalRefactoringCreatures| Creatures available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Actions| Creatures&#039; actions available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Events| Creatures&#039; events system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#AI| Creatures&#039; AI system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Atlas=&lt;br /&gt;
[[StendhalRefactoringAtlas| Atlas proposal]]&lt;br /&gt;
&lt;br /&gt;
=RP System=&lt;br /&gt;
[[StendhalRefactoringRP| RP System proposal]]&lt;br /&gt;
&lt;br /&gt;
==Class System==&lt;br /&gt;
[[StendhalRefactoringClassBasics| Class Basics]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[StendhalRefactoringHistoryFacts | Gathered History Facts]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringHistoryOfTheWorld | History of the world]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=95748</id>
		<title>StendhalRefactoring</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=95748"/>
		<updated>2006-01-12T08:24:45Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page propose goals to achieve in next releases of Stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
So please feel free to add new things that we may have forgotten.&lt;br /&gt;
&lt;br /&gt;
=Versions=&lt;br /&gt;
Each new version will add a small part of the below proposed refactoring:&lt;br /&gt;
* [[Stendhal:0.40| Stendhal 0.40]]&lt;br /&gt;
* [[Stendhal:0.60| Stendhal 0.60]]&lt;br /&gt;
* [[Stendhal:0.80| Stendhal 0.80]]&lt;br /&gt;
* [[Stendhal:1.00| Stendhal 1.00]]&lt;br /&gt;
&lt;br /&gt;
We will use the major impair versions to release important bug fixes and tunes.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
[[StendhalRefactoringItems| Items available after refactoring]]&lt;br /&gt;
&lt;br /&gt;
=Creatures=&lt;br /&gt;
[[StendhalRefactoringCreatures| Creatures available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Actions| Creatures&#039; actions available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Events| Creatures&#039; events system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#AI| Creatures&#039; AI system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Atlas=&lt;br /&gt;
[[StendhalRefactoringAtlas| Atlas proposal]]&lt;br /&gt;
&lt;br /&gt;
=RP System=&lt;br /&gt;
[[StendhalRefactoringRP| RP System proposal]]&lt;br /&gt;
&lt;br /&gt;
==Class System==&lt;br /&gt;
[[StendhalRefactoringClassBasics| Class Basics]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[StendhalRefactoringHistoryFacts | Gathered History Facts]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringHistoryOfTheWorld | History of the world]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=79443</id>
		<title>StendhalRefactoring</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=79443"/>
		<updated>2006-01-12T08:24:45Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page propose goals to achieve in next releases of Stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
So please feel free to add new things that we may have forgotten.&lt;br /&gt;
&lt;br /&gt;
=Versions=&lt;br /&gt;
Each new version will add a small part of the below proposed refactoring:&lt;br /&gt;
* [[Stendhal:0.40| Stendhal 0.40]]&lt;br /&gt;
* [[Stendhal:0.60| Stendhal 0.60]]&lt;br /&gt;
* [[Stendhal:0.80| Stendhal 0.80]]&lt;br /&gt;
* [[Stendhal:1.00| Stendhal 1.00]]&lt;br /&gt;
&lt;br /&gt;
We will use the major impair versions to release important bug fixes and tunes.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
[[StendhalRefactoringItems| Items available after refactoring]]&lt;br /&gt;
&lt;br /&gt;
=Creatures=&lt;br /&gt;
[[StendhalRefactoringCreatures| Creatures available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Actions| Creatures&#039; actions available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Events| Creatures&#039; events system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#AI| Creatures&#039; AI system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Atlas=&lt;br /&gt;
[[StendhalRefactoringAtlas| Atlas proposal]]&lt;br /&gt;
&lt;br /&gt;
=RP System=&lt;br /&gt;
[[StendhalRefactoringRP| RP System proposal]]&lt;br /&gt;
&lt;br /&gt;
==Class System==&lt;br /&gt;
[[StendhalRefactoringClassBasics| Class Basics]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[StendhalRefactoringHistoryFacts | Gathered History Facts]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringHistoryOfTheWorld | History of the world]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=60146</id>
		<title>StendhalRefactoring</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=60146"/>
		<updated>2006-01-12T08:24:45Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page propose goals to achieve in next releases of Stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
So please feel free to add new things that we may have forgotten.&lt;br /&gt;
&lt;br /&gt;
=Versions=&lt;br /&gt;
Each new version will add a small part of the below proposed refactoring:&lt;br /&gt;
* [[Stendhal:0.40| Stendhal 0.40]]&lt;br /&gt;
* [[Stendhal:0.60| Stendhal 0.60]]&lt;br /&gt;
* [[Stendhal:0.80| Stendhal 0.80]]&lt;br /&gt;
* [[Stendhal:1.00| Stendhal 1.00]]&lt;br /&gt;
&lt;br /&gt;
We will use the major impair versions to release important bug fixes and tunes.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
[[StendhalRefactoringItems| Items available after refactoring]]&lt;br /&gt;
&lt;br /&gt;
=Creatures=&lt;br /&gt;
[[StendhalRefactoringCreatures| Creatures available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Actions| Creatures&#039; actions available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Events| Creatures&#039; events system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#AI| Creatures&#039; AI system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Atlas=&lt;br /&gt;
[[StendhalRefactoringAtlas| Atlas proposal]]&lt;br /&gt;
&lt;br /&gt;
=RP System=&lt;br /&gt;
[[StendhalRefactoringRP| RP System proposal]]&lt;br /&gt;
&lt;br /&gt;
==Class System==&lt;br /&gt;
[[StendhalRefactoringClassBasics| Class Basics]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[StendhalRefactoringHistoryFacts | Gathered History Facts]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringHistoryOfTheWorld | History of the world]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=37124</id>
		<title>StendhalRefactoring</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=37124"/>
		<updated>2006-01-12T08:24:45Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page propose goals to achieve in next releases of Stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
So please feel free to add new things that we may have forgotten.&lt;br /&gt;
&lt;br /&gt;
=Versions=&lt;br /&gt;
Each new version will add a small part of the below proposed refactoring:&lt;br /&gt;
* [[Stendhal:0.40| Stendhal 0.40]]&lt;br /&gt;
* [[Stendhal:0.60| Stendhal 0.60]]&lt;br /&gt;
* [[Stendhal:0.80| Stendhal 0.80]]&lt;br /&gt;
* [[Stendhal:1.00| Stendhal 1.00]]&lt;br /&gt;
&lt;br /&gt;
We will use the major impair versions to release important bug fixes and tunes.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
[[StendhalRefactoringItems| Items available after refactoring]]&lt;br /&gt;
&lt;br /&gt;
=Creatures=&lt;br /&gt;
[[StendhalRefactoringCreatures| Creatures available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Actions| Creatures&#039; actions available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Events| Creatures&#039; events system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#AI| Creatures&#039; AI system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Atlas=&lt;br /&gt;
[[StendhalRefactoringAtlas| Atlas proposal]]&lt;br /&gt;
&lt;br /&gt;
=RP System=&lt;br /&gt;
[[StendhalRefactoringRP| RP System proposal]]&lt;br /&gt;
&lt;br /&gt;
==Class System==&lt;br /&gt;
[[StendhalRefactoringClassBasics| Class Basics]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[StendhalRefactoringHistoryFacts | Gathered History Facts]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringHistoryOfTheWorld | History of the world]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=18954</id>
		<title>StendhalRefactoring</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=18954"/>
		<updated>2006-01-12T08:24:45Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page propose goals to achieve in next releases of Stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
So please feel free to add new things that we may have forgotten.&lt;br /&gt;
&lt;br /&gt;
=Versions=&lt;br /&gt;
Each new version will add a small part of the below proposed refactoring:&lt;br /&gt;
* [[Stendhal:0.40| Stendhal 0.40]]&lt;br /&gt;
* [[Stendhal:0.60| Stendhal 0.60]]&lt;br /&gt;
* [[Stendhal:0.80| Stendhal 0.80]]&lt;br /&gt;
* [[Stendhal:1.00| Stendhal 1.00]]&lt;br /&gt;
&lt;br /&gt;
We will use the major impair versions to release important bug fixes and tunes.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
[[StendhalRefactoringItems| Items available after refactoring]]&lt;br /&gt;
&lt;br /&gt;
=Creatures=&lt;br /&gt;
[[StendhalRefactoringCreatures| Creatures available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Actions| Creatures&#039; actions available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Events| Creatures&#039; events system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#AI| Creatures&#039; AI system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Atlas=&lt;br /&gt;
[[StendhalRefactoringAtlas| Atlas proposal]]&lt;br /&gt;
&lt;br /&gt;
=RP System=&lt;br /&gt;
[[StendhalRefactoringRP| RP System proposal]]&lt;br /&gt;
&lt;br /&gt;
==Class System==&lt;br /&gt;
[[StendhalRefactoringClassBasics| Class Basics]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[StendhalRefactoringHistoryFacts | Gathered History Facts]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringHistoryOfTheWorld | History of the world]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=948</id>
		<title>StendhalRefactoring</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalRefactoring&amp;diff=948"/>
		<updated>2006-01-12T08:24:45Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page propose goals to achieve in next releases of Stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
So please feel free to add new things that we may have forgotten.&lt;br /&gt;
&lt;br /&gt;
=Versions=&lt;br /&gt;
Each new version will add a small part of the below proposed refactoring:&lt;br /&gt;
* [[Stendhal:0.40| Stendhal 0.40]]&lt;br /&gt;
* [[Stendhal:0.60| Stendhal 0.60]]&lt;br /&gt;
* [[Stendhal:0.80| Stendhal 0.80]]&lt;br /&gt;
* [[Stendhal:1.00| Stendhal 1.00]]&lt;br /&gt;
&lt;br /&gt;
We will use the major impair versions to release important bug fixes and tunes.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
[[StendhalRefactoringItems| Items available after refactoring]]&lt;br /&gt;
&lt;br /&gt;
=Creatures=&lt;br /&gt;
[[StendhalRefactoringCreatures| Creatures available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Actions| Creatures&#039; actions available after refactoring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#Events| Creatures&#039; events system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringCreatures#AI| Creatures&#039; AI system proposal]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Atlas=&lt;br /&gt;
[[StendhalRefactoringAtlas| Atlas proposal]]&lt;br /&gt;
&lt;br /&gt;
=RP System=&lt;br /&gt;
[[StendhalRefactoringRP| RP System proposal]]&lt;br /&gt;
&lt;br /&gt;
==Class System==&lt;br /&gt;
[[StendhalRefactoringClassBasics| Class Basics]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[StendhalRefactoringHistoryFacts | Gathered History Facts]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[StendhalRefactoringHistoryOfTheWorld | History of the world]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=119564</id>
		<title>Talk:Stendhal History</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=119564"/>
		<updated>2006-01-12T08:05:46Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With history I just wanna mean that we could have an interesting background in which base quests, monsters locations, city locations, etc.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=95747</id>
		<title>Talk:Stendhal History</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=95747"/>
		<updated>2006-01-12T08:05:46Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With history I just wanna mean that we could have an interesting background in which base quests, monsters locations, city locations, etc.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=79442</id>
		<title>Talk:Stendhal History</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=79442"/>
		<updated>2006-01-12T08:05:46Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With history I just wanna mean that we could have an interesting background in which base quests, monsters locations, city locations, etc.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=60145</id>
		<title>Talk:Stendhal History</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=60145"/>
		<updated>2006-01-12T08:05:46Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With history I just wanna mean that we could have an interesting background in which base quests, monsters locations, city locations, etc.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=37123</id>
		<title>Talk:Stendhal History</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=37123"/>
		<updated>2006-01-12T08:05:46Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With history I just wanna mean that we could have an interesting background in which base quests, monsters locations, city locations, etc.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=18953</id>
		<title>Talk:Stendhal History</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=18953"/>
		<updated>2006-01-12T08:05:46Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With history I just wanna mean that we could have an interesting background in which base quests, monsters locations, city locations, etc.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=947</id>
		<title>Talk:Stendhal History</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Talk:Stendhal_History&amp;diff=947"/>
		<updated>2006-01-12T08:05:46Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With history I just wanna mean that we could have an interesting background in which base quests, monsters locations, city locations, etc.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=119563</id>
		<title>Stendhal Items</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=119563"/>
		<updated>2006-01-12T08:02:33Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal items. Use it to know items available that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Club&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = club&lt;br /&gt;
|description= This common club, a bit more sofisticated than a wood stick.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 10&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Sword&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = sword&lt;br /&gt;
|description= This common sword will help you kill creatures faster that with your bare hands.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 14&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Shield&lt;br /&gt;
|class      = Shield&lt;br /&gt;
|image      = shield&lt;br /&gt;
|description= This common shield will block some hits, but it won&#039;t save your life.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 12&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Armor&lt;br /&gt;
|class      = Armor&lt;br /&gt;
|image      = armor&lt;br /&gt;
|description= This common armor will block some hits, but it is very weak.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 4&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Money&lt;br /&gt;
|class      = &lt;br /&gt;
|image      = money&lt;br /&gt;
|description= We use money to pay for things.&lt;br /&gt;
|attributes = &lt;br /&gt;
Stackable&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=95746</id>
		<title>Stendhal Items</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=95746"/>
		<updated>2006-01-12T08:02:33Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal items. Use it to know items available that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Club&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = club&lt;br /&gt;
|description= This common club, a bit more sofisticated than a wood stick.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 10&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Sword&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = sword&lt;br /&gt;
|description= This common sword will help you kill creatures faster that with your bare hands.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 14&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Shield&lt;br /&gt;
|class      = Shield&lt;br /&gt;
|image      = shield&lt;br /&gt;
|description= This common shield will block some hits, but it won&#039;t save your life.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 12&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Armor&lt;br /&gt;
|class      = Armor&lt;br /&gt;
|image      = armor&lt;br /&gt;
|description= This common armor will block some hits, but it is very weak.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 4&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Money&lt;br /&gt;
|class      = &lt;br /&gt;
|image      = money&lt;br /&gt;
|description= We use money to pay for things.&lt;br /&gt;
|attributes = &lt;br /&gt;
Stackable&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=79441</id>
		<title>Stendhal Items</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=79441"/>
		<updated>2006-01-12T08:02:33Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal items. Use it to know items available that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Club&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = club&lt;br /&gt;
|description= This common club, a bit more sofisticated than a wood stick.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 10&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Sword&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = sword&lt;br /&gt;
|description= This common sword will help you kill creatures faster that with your bare hands.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 14&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Shield&lt;br /&gt;
|class      = Shield&lt;br /&gt;
|image      = shield&lt;br /&gt;
|description= This common shield will block some hits, but it won&#039;t save your life.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 12&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Armor&lt;br /&gt;
|class      = Armor&lt;br /&gt;
|image      = armor&lt;br /&gt;
|description= This common armor will block some hits, but it is very weak.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 4&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Money&lt;br /&gt;
|class      = &lt;br /&gt;
|image      = money&lt;br /&gt;
|description= We use money to pay for things.&lt;br /&gt;
|attributes = &lt;br /&gt;
Stackable&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=60144</id>
		<title>Stendhal Items</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=60144"/>
		<updated>2006-01-12T08:02:33Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal items. Use it to know items available that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Club&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = club&lt;br /&gt;
|description= This common club, a bit more sofisticated than a wood stick.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 10&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Sword&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = sword&lt;br /&gt;
|description= This common sword will help you kill creatures faster that with your bare hands.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 14&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Shield&lt;br /&gt;
|class      = Shield&lt;br /&gt;
|image      = shield&lt;br /&gt;
|description= This common shield will block some hits, but it won&#039;t save your life.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 12&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Armor&lt;br /&gt;
|class      = Armor&lt;br /&gt;
|image      = armor&lt;br /&gt;
|description= This common armor will block some hits, but it is very weak.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 4&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Money&lt;br /&gt;
|class      = &lt;br /&gt;
|image      = money&lt;br /&gt;
|description= We use money to pay for things.&lt;br /&gt;
|attributes = &lt;br /&gt;
Stackable&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=37122</id>
		<title>Stendhal Items</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=37122"/>
		<updated>2006-01-12T08:02:33Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal items. Use it to know items available that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Club&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = club&lt;br /&gt;
|description= This common club, a bit more sofisticated than a wood stick.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 10&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Sword&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = sword&lt;br /&gt;
|description= This common sword will help you kill creatures faster that with your bare hands.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 14&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Shield&lt;br /&gt;
|class      = Shield&lt;br /&gt;
|image      = shield&lt;br /&gt;
|description= This common shield will block some hits, but it won&#039;t save your life.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 12&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Armor&lt;br /&gt;
|class      = Armor&lt;br /&gt;
|image      = armor&lt;br /&gt;
|description= This common armor will block some hits, but it is very weak.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 4&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Money&lt;br /&gt;
|class      = &lt;br /&gt;
|image      = money&lt;br /&gt;
|description= We use money to pay for things.&lt;br /&gt;
|attributes = &lt;br /&gt;
Stackable&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=18952</id>
		<title>Stendhal Items</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=18952"/>
		<updated>2006-01-12T08:02:33Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal items. Use it to know items available that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Club&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = club&lt;br /&gt;
|description= This common club, a bit more sofisticated than a wood stick.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 10&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Sword&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = sword&lt;br /&gt;
|description= This common sword will help you kill creatures faster that with your bare hands.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 14&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Shield&lt;br /&gt;
|class      = Shield&lt;br /&gt;
|image      = shield&lt;br /&gt;
|description= This common shield will block some hits, but it won&#039;t save your life.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 12&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Armor&lt;br /&gt;
|class      = Armor&lt;br /&gt;
|image      = armor&lt;br /&gt;
|description= This common armor will block some hits, but it is very weak.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 4&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Money&lt;br /&gt;
|class      = &lt;br /&gt;
|image      = money&lt;br /&gt;
|description= We use money to pay for things.&lt;br /&gt;
|attributes = &lt;br /&gt;
Stackable&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=946</id>
		<title>Stendhal Items</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal_Items&amp;diff=946"/>
		<updated>2006-01-12T08:02:33Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal items. Use it to know items available that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Club&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = club&lt;br /&gt;
|description= This common club, a bit more sofisticated than a wood stick.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 10&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Sword&lt;br /&gt;
|class      = Weapon&lt;br /&gt;
|image      = sword&lt;br /&gt;
|description= This common sword will help you kill creatures faster that with your bare hands.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 14&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 0&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Shield&lt;br /&gt;
|class      = Shield&lt;br /&gt;
|image      = shield&lt;br /&gt;
|description= This common shield will block some hits, but it won&#039;t save your life.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 12&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Armor&lt;br /&gt;
|class      = Armor&lt;br /&gt;
|image      = armor&lt;br /&gt;
|description= This common armor will block some hits, but it is very weak.&lt;br /&gt;
|attributes = &lt;br /&gt;
Attack 0&amp;lt;br&amp;gt;&lt;br /&gt;
Defense 4&amp;lt;br&amp;gt;&lt;br /&gt;
|equip      = &lt;br /&gt;
Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item|&lt;br /&gt;
|name       = Money&lt;br /&gt;
|class      = &lt;br /&gt;
|image      = money&lt;br /&gt;
|description= We use money to pay for things.&lt;br /&gt;
|attributes = &lt;br /&gt;
Stackable&lt;br /&gt;
|equip      = &lt;br /&gt;
Left hand&amp;lt;br&amp;gt;&lt;br /&gt;
Right hand&amp;lt;br&amp;gt;&lt;br /&gt;
Bag&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=119562</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=119562"/>
		<updated>2006-01-12T07:58:57Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 1 =&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 2 =&lt;br /&gt;
== Bear ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Bear&lt;br /&gt;
  |image= bear&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 45&lt;br /&gt;
  |def  = 11&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = add description.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are big and hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 3 =&lt;br /&gt;
== Skeleton==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Skeleton&lt;br /&gt;
  |image= skeleton&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with bones.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 4 =&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 5 =&lt;br /&gt;
== Elf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Elf&lt;br /&gt;
  |image= elf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cute looking surface elves.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dwarf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Dwarf&lt;br /&gt;
  |image= dwarf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = Magic.&lt;br /&gt;
  |behavior = Dungeon masters :).&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 6 =&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Level 7=&lt;br /&gt;
== Venom Rat==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Venom rat&lt;br /&gt;
  |image= venomrat&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 8 =&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cyclops&lt;br /&gt;
  |image= cyclops&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 15 =&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=95745</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=95745"/>
		<updated>2006-01-12T07:58:57Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 1 =&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 2 =&lt;br /&gt;
== Bear ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Bear&lt;br /&gt;
  |image= bear&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 45&lt;br /&gt;
  |def  = 11&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = add description.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are big and hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 3 =&lt;br /&gt;
== Skeleton==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Skeleton&lt;br /&gt;
  |image= skeleton&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with bones.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 4 =&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 5 =&lt;br /&gt;
== Elf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Elf&lt;br /&gt;
  |image= elf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cute looking surface elves.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dwarf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Dwarf&lt;br /&gt;
  |image= dwarf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = Magic.&lt;br /&gt;
  |behavior = Dungeon masters :).&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 6 =&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Level 7=&lt;br /&gt;
== Venom Rat==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Venom rat&lt;br /&gt;
  |image= venomrat&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 8 =&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cyclops&lt;br /&gt;
  |image= cyclops&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 15 =&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=79440</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=79440"/>
		<updated>2006-01-12T07:58:57Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 1 =&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 2 =&lt;br /&gt;
== Bear ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Bear&lt;br /&gt;
  |image= bear&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 45&lt;br /&gt;
  |def  = 11&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = add description.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are big and hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 3 =&lt;br /&gt;
== Skeleton==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Skeleton&lt;br /&gt;
  |image= skeleton&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with bones.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 4 =&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 5 =&lt;br /&gt;
== Elf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Elf&lt;br /&gt;
  |image= elf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cute looking surface elves.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dwarf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Dwarf&lt;br /&gt;
  |image= dwarf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = Magic.&lt;br /&gt;
  |behavior = Dungeon masters :).&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 6 =&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Level 7=&lt;br /&gt;
== Venom Rat==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Venom rat&lt;br /&gt;
  |image= venomrat&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 8 =&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cyclops&lt;br /&gt;
  |image= cyclops&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 15 =&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=60143</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=60143"/>
		<updated>2006-01-12T07:58:57Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 1 =&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 2 =&lt;br /&gt;
== Bear ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Bear&lt;br /&gt;
  |image= bear&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 45&lt;br /&gt;
  |def  = 11&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = add description.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are big and hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 3 =&lt;br /&gt;
== Skeleton==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Skeleton&lt;br /&gt;
  |image= skeleton&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with bones.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 4 =&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 5 =&lt;br /&gt;
== Elf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Elf&lt;br /&gt;
  |image= elf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cute looking surface elves.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dwarf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Dwarf&lt;br /&gt;
  |image= dwarf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = Magic.&lt;br /&gt;
  |behavior = Dungeon masters :).&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 6 =&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Level 7=&lt;br /&gt;
== Venom Rat==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Venom rat&lt;br /&gt;
  |image= venomrat&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 8 =&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cyclops&lt;br /&gt;
  |image= cyclops&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 15 =&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=37121</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=37121"/>
		<updated>2006-01-12T07:58:57Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 1 =&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 2 =&lt;br /&gt;
== Bear ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Bear&lt;br /&gt;
  |image= bear&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 45&lt;br /&gt;
  |def  = 11&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = add description.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are big and hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 3 =&lt;br /&gt;
== Skeleton==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Skeleton&lt;br /&gt;
  |image= skeleton&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with bones.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 4 =&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 5 =&lt;br /&gt;
== Elf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Elf&lt;br /&gt;
  |image= elf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cute looking surface elves.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dwarf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Dwarf&lt;br /&gt;
  |image= dwarf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = Magic.&lt;br /&gt;
  |behavior = Dungeon masters :).&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 6 =&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Level 7=&lt;br /&gt;
== Venom Rat==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Venom rat&lt;br /&gt;
  |image= venomrat&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 8 =&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cyclops&lt;br /&gt;
  |image= cyclops&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 15 =&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=18951</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=18951"/>
		<updated>2006-01-12T07:58:57Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 1 =&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 2 =&lt;br /&gt;
== Bear ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Bear&lt;br /&gt;
  |image= bear&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 45&lt;br /&gt;
  |def  = 11&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = add description.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are big and hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 3 =&lt;br /&gt;
== Skeleton==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Skeleton&lt;br /&gt;
  |image= skeleton&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with bones.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 4 =&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 5 =&lt;br /&gt;
== Elf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Elf&lt;br /&gt;
  |image= elf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cute looking surface elves.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dwarf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Dwarf&lt;br /&gt;
  |image= dwarf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = Magic.&lt;br /&gt;
  |behavior = Dungeon masters :).&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 6 =&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Level 7=&lt;br /&gt;
== Venom Rat==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Venom rat&lt;br /&gt;
  |image= venomrat&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 8 =&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cyclops&lt;br /&gt;
  |image= cyclops&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 15 =&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=945</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=945"/>
		<updated>2006-01-12T07:58:57Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 1 =&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 2 =&lt;br /&gt;
== Bear ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Bear&lt;br /&gt;
  |image= bear&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 45&lt;br /&gt;
  |def  = 11&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = add description.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are big and hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 3 =&lt;br /&gt;
== Skeleton==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Skeleton&lt;br /&gt;
  |image= skeleton&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with bones.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 4 =&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 5 =&lt;br /&gt;
== Elf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Elf&lt;br /&gt;
  |image= elf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cute looking surface elves.&lt;br /&gt;
  |location = They love forests.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dwarf==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Dwarf&lt;br /&gt;
  |image= dwarf&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = Magic.&lt;br /&gt;
  |behavior = Dungeon masters :).&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 6 =&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Level 7=&lt;br /&gt;
== Venom Rat==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Venom rat&lt;br /&gt;
  |image= venomrat&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 8 =&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cyclops&lt;br /&gt;
  |image= cyclops&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Level 15 =&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=119561</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=119561"/>
		<updated>2006-01-12T07:50:19Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Stendhal:Rat |Rat]]&lt;br /&gt;
* [[Stendhal:CaveRat |Cave Rat]]&lt;br /&gt;
* [[Stendhal:Boar |Boar]]&lt;br /&gt;
* [[Stendhal:Wolf |Wolf]]&lt;br /&gt;
* [[Stendhal:Goblin |Goblin]]&lt;br /&gt;
* [[Stendhal:Kobold |Kobold]]&lt;br /&gt;
* [[Stendhal:Troll |Troll]]&lt;br /&gt;
* [[Stendhal:Orc |Orc]]&lt;br /&gt;
* [[Stendhal:Gargoyle |Gargoyle]]&lt;br /&gt;
* [[Stendhal:Ogre |Ogre]]&lt;br /&gt;
* [[Stendhal:Cobra |Cobra]]&lt;br /&gt;
* [[Stendhal:GiantRat |Giant rat]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=95744</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=95744"/>
		<updated>2006-01-12T07:50:19Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Stendhal:Rat |Rat]]&lt;br /&gt;
* [[Stendhal:CaveRat |Cave Rat]]&lt;br /&gt;
* [[Stendhal:Boar |Boar]]&lt;br /&gt;
* [[Stendhal:Wolf |Wolf]]&lt;br /&gt;
* [[Stendhal:Goblin |Goblin]]&lt;br /&gt;
* [[Stendhal:Kobold |Kobold]]&lt;br /&gt;
* [[Stendhal:Troll |Troll]]&lt;br /&gt;
* [[Stendhal:Orc |Orc]]&lt;br /&gt;
* [[Stendhal:Gargoyle |Gargoyle]]&lt;br /&gt;
* [[Stendhal:Ogre |Ogre]]&lt;br /&gt;
* [[Stendhal:Cobra |Cobra]]&lt;br /&gt;
* [[Stendhal:GiantRat |Giant rat]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=79439</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=79439"/>
		<updated>2006-01-12T07:50:19Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Stendhal:Rat |Rat]]&lt;br /&gt;
* [[Stendhal:CaveRat |Cave Rat]]&lt;br /&gt;
* [[Stendhal:Boar |Boar]]&lt;br /&gt;
* [[Stendhal:Wolf |Wolf]]&lt;br /&gt;
* [[Stendhal:Goblin |Goblin]]&lt;br /&gt;
* [[Stendhal:Kobold |Kobold]]&lt;br /&gt;
* [[Stendhal:Troll |Troll]]&lt;br /&gt;
* [[Stendhal:Orc |Orc]]&lt;br /&gt;
* [[Stendhal:Gargoyle |Gargoyle]]&lt;br /&gt;
* [[Stendhal:Ogre |Ogre]]&lt;br /&gt;
* [[Stendhal:Cobra |Cobra]]&lt;br /&gt;
* [[Stendhal:GiantRat |Giant rat]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=60142</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=60142"/>
		<updated>2006-01-12T07:50:19Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Stendhal:Rat |Rat]]&lt;br /&gt;
* [[Stendhal:CaveRat |Cave Rat]]&lt;br /&gt;
* [[Stendhal:Boar |Boar]]&lt;br /&gt;
* [[Stendhal:Wolf |Wolf]]&lt;br /&gt;
* [[Stendhal:Goblin |Goblin]]&lt;br /&gt;
* [[Stendhal:Kobold |Kobold]]&lt;br /&gt;
* [[Stendhal:Troll |Troll]]&lt;br /&gt;
* [[Stendhal:Orc |Orc]]&lt;br /&gt;
* [[Stendhal:Gargoyle |Gargoyle]]&lt;br /&gt;
* [[Stendhal:Ogre |Ogre]]&lt;br /&gt;
* [[Stendhal:Cobra |Cobra]]&lt;br /&gt;
* [[Stendhal:GiantRat |Giant rat]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=37120</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=37120"/>
		<updated>2006-01-12T07:50:19Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Stendhal:Rat |Rat]]&lt;br /&gt;
* [[Stendhal:CaveRat |Cave Rat]]&lt;br /&gt;
* [[Stendhal:Boar |Boar]]&lt;br /&gt;
* [[Stendhal:Wolf |Wolf]]&lt;br /&gt;
* [[Stendhal:Goblin |Goblin]]&lt;br /&gt;
* [[Stendhal:Kobold |Kobold]]&lt;br /&gt;
* [[Stendhal:Troll |Troll]]&lt;br /&gt;
* [[Stendhal:Orc |Orc]]&lt;br /&gt;
* [[Stendhal:Gargoyle |Gargoyle]]&lt;br /&gt;
* [[Stendhal:Ogre |Ogre]]&lt;br /&gt;
* [[Stendhal:Cobra |Cobra]]&lt;br /&gt;
* [[Stendhal:GiantRat |Giant rat]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=18950</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=18950"/>
		<updated>2006-01-12T07:50:19Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Stendhal:Rat |Rat]]&lt;br /&gt;
* [[Stendhal:CaveRat |Cave Rat]]&lt;br /&gt;
* [[Stendhal:Boar |Boar]]&lt;br /&gt;
* [[Stendhal:Wolf |Wolf]]&lt;br /&gt;
* [[Stendhal:Goblin |Goblin]]&lt;br /&gt;
* [[Stendhal:Kobold |Kobold]]&lt;br /&gt;
* [[Stendhal:Troll |Troll]]&lt;br /&gt;
* [[Stendhal:Orc |Orc]]&lt;br /&gt;
* [[Stendhal:Gargoyle |Gargoyle]]&lt;br /&gt;
* [[Stendhal:Ogre |Ogre]]&lt;br /&gt;
* [[Stendhal:Cobra |Cobra]]&lt;br /&gt;
* [[Stendhal:GiantRat |Giant rat]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=944</id>
		<title>Stendhal/bestiary</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=Stendhal/bestiary&amp;diff=944"/>
		<updated>2006-01-12T07:50:19Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Refactoring}}&lt;br /&gt;
&lt;br /&gt;
This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.&lt;br /&gt;
&lt;br /&gt;
= Monsters =&lt;br /&gt;
This monster list is sorted from weakest creature to most mighty one.&lt;br /&gt;
=Level 0=&lt;br /&gt;
== Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Rat &lt;br /&gt;
  |image= rat&lt;br /&gt;
  |hp   = 20&lt;br /&gt;
  |atk  = 6&lt;br /&gt;
  |def  = 2&lt;br /&gt;
  |exp  = 5&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Rats patrol dungeons and usually are found in packs of three or four creatures.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at forest.&lt;br /&gt;
  |strategy = Just hit first. Rats are not strong opponents.&lt;br /&gt;
  |loot = 0-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cave Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cave rat &lt;br /&gt;
  |image= caverat&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 7&lt;br /&gt;
  |def  = 3&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Cave rats patrol dungeons together with common rats.&lt;br /&gt;
  |location = All around. They are a plague. You can find lots of them at dungeons.&lt;br /&gt;
  |strategy = Just hit first. Cave rats are not strong opponents.&lt;br /&gt;
  |loot = 1-8 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Boar ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Boar&lt;br /&gt;
  |image= boar&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 8&lt;br /&gt;
  |def  = 5&lt;br /&gt;
  |exp  = 15&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Thick hide and sharp tusks. Tastes good when roasted.&lt;br /&gt;
  |location = You can find some of them at village.&lt;br /&gt;
  |strategy = They are stronger than they look.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Wolf ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Wolf &lt;br /&gt;
  |image= wolf&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 9&lt;br /&gt;
  |def  = 4&lt;br /&gt;
  |exp  = 18&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and bad, level ranges from 6 to 8, and don&#039;t let them blow your house down.&lt;br /&gt;
  |location = Mainly in plains and forest. They like open areas.&lt;br /&gt;
  |strategy = Try to kill one at a time.&lt;br /&gt;
  |loot = 1-10 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Goblin ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Goblin &lt;br /&gt;
  |image= goblin&lt;br /&gt;
  |hp   = 50&lt;br /&gt;
  |atk  = 20&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 29&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Bizzare looking creatures with horns.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-12 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Kobold ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Kobold &lt;br /&gt;
  |image= kobold&lt;br /&gt;
  |hp   = 30&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 8&lt;br /&gt;
  |exp  = 20&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.&lt;br /&gt;
  |location = They also love dungeons.&lt;br /&gt;
  |strategy = They are small but hit hard.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Troll ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Troll&lt;br /&gt;
  |image= troll&lt;br /&gt;
  |hp   = 40&lt;br /&gt;
  |atk  = 17&lt;br /&gt;
  |def  = 9&lt;br /&gt;
  |exp  = 25&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Usually live under bridges, taking tolls or for those who refuse to pay, their lives.&lt;br /&gt;
  |location = They love dungeons and roads between cities.&lt;br /&gt;
  |strategy = If you are weak run.&lt;br /&gt;
  |loot = 2-11 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Orc ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Orc &lt;br /&gt;
  |image= orc&lt;br /&gt;
  |hp   = 70&lt;br /&gt;
  |atk  = 25&lt;br /&gt;
  |def  = 10&lt;br /&gt;
  |exp  = 47&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = The traditional scary big green monster who just loves the taste of human flesh.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Run away!.&lt;br /&gt;
  |loot = 4-15 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gargoyle ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Gargoyle&lt;br /&gt;
  |image= gargoyle&lt;br /&gt;
  |hp   = 100&lt;br /&gt;
  |atk  = 28&lt;br /&gt;
  |def  = 15&lt;br /&gt;
  |exp  = 59&lt;br /&gt;
  |immunities = Physical damage.&lt;br /&gt;
  |behavior = Blue large &#039;&#039;stone&#039;&#039; creature with wings.&lt;br /&gt;
  |location = They love dungeons and they have a temple on the forest.&lt;br /&gt;
  |strategy = Patience.&lt;br /&gt;
  |loot = 6-20 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Ogre ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Ogre &lt;br /&gt;
  |image= ogre&lt;br /&gt;
  |hp   = 200&lt;br /&gt;
  |atk  = 30&lt;br /&gt;
  |def  = 17&lt;br /&gt;
  |exp  = 110&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = Big and powerful. Stay away from these unless you&#039;re a hardened adventurer.&lt;br /&gt;
  |location = They love dungeons.&lt;br /&gt;
  |strategy = Forgive it!.&lt;br /&gt;
  |loot = 10-25 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cobra ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Cobra&lt;br /&gt;
  |image= cobra&lt;br /&gt;
  |hp   = 15&lt;br /&gt;
  |atk  = 15&lt;br /&gt;
  |def  = 1&lt;br /&gt;
  |exp  = 10&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = A deadly snake with a poisonous bite and fast reactions.&lt;br /&gt;
  |location = Usually found on forests.&lt;br /&gt;
  |strategy = Have healing potions at hand.&lt;br /&gt;
  |loot = 1-7 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Giant Rat ==&lt;br /&gt;
{{Creature|&lt;br /&gt;
  |name = Giant rat &lt;br /&gt;
  |image= giantrat&lt;br /&gt;
  |hp   = 800&lt;br /&gt;
  |atk  = 70&lt;br /&gt;
  |def  = 30&lt;br /&gt;
  |exp  = 500&lt;br /&gt;
  |immunities = None.&lt;br /&gt;
  |behavior = This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.&lt;br /&gt;
  |location = They love deep dungeons.&lt;br /&gt;
  |strategy = Run away really fast!.&lt;br /&gt;
  |loot = 50-75 GP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Stendhal:Rat |Rat]]&lt;br /&gt;
* [[Stendhal:CaveRat |Cave Rat]]&lt;br /&gt;
* [[Stendhal:Boar |Boar]]&lt;br /&gt;
* [[Stendhal:Wolf |Wolf]]&lt;br /&gt;
* [[Stendhal:Goblin |Goblin]]&lt;br /&gt;
* [[Stendhal:Kobold |Kobold]]&lt;br /&gt;
* [[Stendhal:Troll |Troll]]&lt;br /&gt;
* [[Stendhal:Orc |Orc]]&lt;br /&gt;
* [[Stendhal:Gargoyle |Gargoyle]]&lt;br /&gt;
* [[Stendhal:Ogre |Ogre]]&lt;br /&gt;
* [[Stendhal:Cobra |Cobra]]&lt;br /&gt;
* [[Stendhal:GiantRat |Giant rat]]&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=119560</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=119560"/>
		<updated>2006-01-11T08:58:26Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
In fact Stendhal has a plot. Have a look to History and Quests to help us expand and complete it.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=95743</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=95743"/>
		<updated>2006-01-11T08:58:26Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
In fact Stendhal has a plot. Have a look to History and Quests to help us expand and complete it.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=79438</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=79438"/>
		<updated>2006-01-11T08:58:26Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
In fact Stendhal has a plot. Have a look to History and Quests to help us expand and complete it.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=60141</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=60141"/>
		<updated>2006-01-11T08:58:26Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
In fact Stendhal has a plot. Have a look to History and Quests to help us expand and complete it.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=37119</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=37119"/>
		<updated>2006-01-11T08:58:26Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
In fact Stendhal has a plot. Have a look to History and Quests to help us expand and complete it.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=18949</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=18949"/>
		<updated>2006-01-11T08:58:26Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
In fact Stendhal has a plot. Have a look to History and Quests to help us expand and complete it.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=943</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=943"/>
		<updated>2006-01-11T08:58:26Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
In fact Stendhal has a plot. Have a look to History and Quests to help us expand and complete it.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=119559</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=119559"/>
		<updated>2006-01-11T08:40:11Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
Take a look at [[StendhalDesign |Design]] to discuss the plot with us. We are open to discussion on all aspects of the game concept.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=95742</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=95742"/>
		<updated>2006-01-11T08:40:11Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
Take a look at [[StendhalDesign |Design]] to discuss the plot with us. We are open to discussion on all aspects of the game concept.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=79437</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=79437"/>
		<updated>2006-01-11T08:40:11Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
Take a look at [[StendhalDesign |Design]] to discuss the plot with us. We are open to discussion on all aspects of the game concept.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=60140</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=60140"/>
		<updated>2006-01-11T08:40:11Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
Take a look at [[StendhalDesign |Design]] to discuss the plot with us. We are open to discussion on all aspects of the game concept.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=37118</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=37118"/>
		<updated>2006-01-11T08:40:11Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
Take a look at [[StendhalDesign |Design]] to discuss the plot with us. We are open to discussion on all aspects of the game concept.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=18948</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=18948"/>
		<updated>2006-01-11T08:40:11Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
Take a look at [[StendhalDesign |Design]] to discuss the plot with us. We are open to discussion on all aspects of the game concept.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=942</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=942"/>
		<updated>2006-01-11T08:40:11Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
We are looking for something cute for this cute looking RPG :)&amp;lt;br&amp;gt;&lt;br /&gt;
Something calm, that play on background.&lt;br /&gt;
&lt;br /&gt;
Although you can create faster, more animated music for dungeons.&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
Take a look at [[StendhalDesign |Design]] to discuss the plot with us. We are open to discussion on all aspects of the game concept.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
	<entry>
		<id>https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=119558</id>
		<title>StendhalOpenTasks</title>
		<link rel="alternate" type="text/html" href="https://meet.konsthol.eu/w/index.php?title=StendhalOpenTasks&amp;diff=119558"/>
		<updated>2006-01-11T08:38:44Z</updated>

		<summary type="html">&lt;p&gt;80.58.13.170: /* Player&amp;#039;s outfits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stendhal is a work in progress and we need help now!&lt;br /&gt;
&lt;br /&gt;
You should consider visiting IRC at irc.freenode.net #arianne&lt;br /&gt;
&lt;br /&gt;
The Main Tasks are:&lt;br /&gt;
= Code =&lt;br /&gt;
Code tasks are defined at [https://sourceforge.net/tracker/?func=browse&amp;amp;group_id=1111&amp;amp;atid=101111 Bug tracker]. Choose a task and add a comment telling you plan to do it and how much time you expect to take.&lt;br /&gt;
&lt;br /&gt;
Also you can have a try at fixing:&lt;br /&gt;
* Adding a SFX layer over screen: day/night, rain, clouds, etc.&lt;br /&gt;
* Improve rendering engine by adding dirty rectangles.&lt;br /&gt;
* Tuning combat formula and monsters stats.&lt;br /&gt;
* Writing test cases for client with some usual situations and then verify server reply.&lt;br /&gt;
* Reworking creatures&#039; AI&lt;br /&gt;
&lt;br /&gt;
= Manual =&lt;br /&gt;
We need a better manual for players to know how to play stendhal.&amp;lt;br&amp;gt;&lt;br /&gt;
May you help us to complete [[StendhalManual |stendhal&#039;s manual]]&lt;br /&gt;
&lt;br /&gt;
= GFX = &lt;br /&gt;
We need graphics assistence at several important areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Monsters and Items ==&lt;br /&gt;
We need new sprites for monsters. Usually I use RPGMaker 2000 stuff that is on the public domain, but even in that case the stuff has to be search.&amp;lt;br&amp;gt;&lt;br /&gt;
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal.&lt;br /&gt;
&lt;br /&gt;
The items situation is similar. The most items the better.&lt;br /&gt;
We also need common life items that will be used surely on Quests, so don&#039;t forget to have a look there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player&#039;s outfits ==&lt;br /&gt;
Right now player&#039;s outfit is done in a very similar way to the [http://charas-project.net/index.php?lang=en Charas project]. We would need help to get new hairs, dresses, clothes, heads and bodies and in diferent colors.&lt;br /&gt;
&lt;br /&gt;
Standard charaset size is: &amp;lt;b&amp;gt;24x32&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game sprite is scaled to 48x64.&lt;br /&gt;
&lt;br /&gt;
== Tilesets ==&lt;br /&gt;
Our main concern now. We need to reemplaze the tilesets for something in the public domain or by something done for Stendhal.&lt;br /&gt;
&lt;br /&gt;
Actual tilesets are too limiting, and lacks of important things to make great complete maps. The effect is more appreciated at cities.&lt;br /&gt;
&lt;br /&gt;
Standard tileset size is: &amp;lt;b&amp;gt;16x16&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Although in game tileset is scaled to 32x32.&lt;br /&gt;
&lt;br /&gt;
= SFX =&lt;br /&gt;
== Sound effects ==&lt;br /&gt;
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity.&lt;br /&gt;
Sounds should loop correctly and should be recorded in MP3 format.&lt;br /&gt;
&lt;br /&gt;
We do need SFX for:&lt;br /&gt;
# Player&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
# Sheep&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Eat sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Beeeee! )&lt;br /&gt;
# Wolf&lt;br /&gt;
## Move sound ( Walk )&lt;br /&gt;
## Attack sound&lt;br /&gt;
## Being hit sound&lt;br /&gt;
## Dead sound&lt;br /&gt;
## Chat sound ( Auuuuuuu! )&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
Sorry, we don&#039;t need music for now.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Plot =&lt;br /&gt;
Take a look at [[StendhalDesign |Design]] to discuss the plot with us. We are open to discussion on all aspects of the game concept.&lt;/div&gt;</summary>
		<author><name>80.58.13.170</name></author>
	</entry>
</feed>