Contents


Introduction

Object instance: game


Description

The main object that handles setting zone & adding entities to game.


Methods


game:add

game:add obj
game:add obj, expire
game:add npc
game:add creature, x, y

game:addGameEvent

game:addGameEvent source, event, params

game:createEvent

game:createEvent source, event, param, ...
game:createEvent source, event, params

game:getCreature

game:getCreature clazz

game:getCreatures

game:getCreatures

game:getItem

game:getItem name

game:getItems

game:getItems

game:getMessage

game:getMessage

game:getZone

game:getZone name
game:getZone obj

game:modify

game:modify entity

game:playerIsInZone

game:playerIsInZone player, zone

game:privateText

game:privateText player, text

game:raiseEvent

game:raiseEvent source, event, param, ...
game:raiseEvent source, event, params

game:remove

game:remove object
game:remove npc

game:runAfter

game:runAfter turns, func

game:setMusic

game:setMusic filename
game:setMusic filename, args

game:setZone

game:setZone name
game:setZone zone