Uses of Class
games.stendhal.server.util.Observable
Packages that use Observable
Package
Description
Entities are all the interactive objects of the gaming world
(including players, NPCs, creatures, items, signs, chests, portals, ...)
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Uses of Observable in games.stendhal.server.core.pathfinder
Methods in games.stendhal.server.core.pathfinder with parameters of type ObservableModifier and TypeMethodDescriptionvoidGoToPosition.update(Observable o, Object arg) update functionvoidMultiZonesFixedPath.update(Observable o, Object arg) voidMultiZonesFixedPathsList.update(Observable arg0, Object arg1) a kind of iterator over list -
Uses of Observable in games.stendhal.server.entity
Subclasses of Observable in games.stendhal.server.entity -
Uses of Observable in games.stendhal.server.entity.npc.interaction
Methods in games.stendhal.server.entity.npc.interaction with parameters of type ObservableModifier and TypeMethodDescriptionvoidNPCChatting.update(Observable o, Object arg) voidNPCFollowing.update(Observable o, Object arg) -
Uses of Observable in games.stendhal.server.maps.quests.piedpiper
Methods in games.stendhal.server.maps.quests.piedpiper with parameters of type Observable -
Uses of Observable in games.stendhal.server.util
Methods in games.stendhal.server.util with parameters of type Observable