Uses of Class
games.stendhal.server.util.Area
Packages that use Area
Package
Description
This package contains conditions frequently used in quests.
Deathmatch: Actions for SpeakerNPCs and internal handling.
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Uses of Area in games.stendhal.server.entity.npc
Methods in games.stendhal.server.entity.npc that return AreaModifier and TypeMethodDescriptionCroupierNPC.getPlayingArea()Access the playing area for JUnit tests. -
Uses of Area in games.stendhal.server.entity.npc.condition
Constructors in games.stendhal.server.entity.npc.condition with parameters of type AreaModifierConstructorDescriptionAreaIsFullCondition(Area area, int max) PlayerInAreaCondition(Area area) Creates a new PlayerInAreaCondition. -
Uses of Area in games.stendhal.server.maps.deathmatch
Methods in games.stendhal.server.maps.deathmatch that return AreaModifier and TypeMethodDescriptionDeathmatchArea.getArea()DeathmatchInfo.getArena()Gets the arena.Constructors in games.stendhal.server.maps.deathmatch with parameters of type AreaModifierConstructorDescriptionDeathmatchInfo(Area arena, StendhalRPZone zone, Spot entrance) Creates a new DeathmatchInfo. -
Uses of Area in games.stendhal.server.maps.nalwor.forest
Subclasses of Area in games.stendhal.server.maps.nalwor.forestModifier and TypeClassDescriptionclassRepresentation of an area where a player can train. -
Uses of Area in games.stendhal.server.maps.quests
Constructors in games.stendhal.server.maps.quests with parameters of type Area -
Uses of Area in games.stendhal.server.maps.semos.tavern
Methods in games.stendhal.server.maps.semos.tavern that return AreaModifier and TypeMethodDescriptionDiceDealerNPC.getPlayingArea()Access the playing area for JUnit tests.