Class WeaponsCollector2
java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.WeaponsCollector2
- All Implemented Interfaces:
IQuest
QUEST: The Weapons Collector Part 2
PARTICIPANTS:
- Balduin, a hermit living on a mountain between Semos and Ados
STEPS:
- Balduin asks you for some new weapons.
- You get one of the weapons somehow, e.g. by killing a monster.
- You bring the weapon up the mountain and give it to Balduin.
- Repeat until Balduin received all weapons. (Of course you can bring up several weapons at the same time.)
- Balduin gives you a pair of swords in exchange.
- rhand sword and lhand sword
- 3000 XP
- 60 karma
- None.
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Field Summary
Fields inherited from class games.stendhal.server.maps.quests.AbstractQuest
npcs, questInfo -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidadds the quest to the game world (e.g.getHistory(Player player) Gets a the quest history for the given player, written in the first person.intReturns the minimum level of player expected to start the quest.getName()Returns the name of the quest.getNPC()Returns the starter NPC for the quest, or null if there is noneReturns the region where the quest adventure takes place (or begins), or null for global questsThe slot-name in !quests.Methods inherited from class games.stendhal.server.maps.quests.AbstractQuest
fillQuestInfo, fillQuestInfo, fillQuestInfo, fillQuestInfo, getCompletedCount, getFormattedHistory, getHint, getQuestInfo, isCompleted, isRepeatable, isStarted, isVisibleOnQuestStatus, isVisibleOnQuestStatus, removeFromWorld, updatePlayer
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Constructor Details
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WeaponsCollector2
public WeaponsCollector2()
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Method Details
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getSlotName
Description copied from class:AbstractQuestThe slot-name in !quests.- Specified by:
getSlotNamein interfaceIQuest- Specified by:
getSlotNamein classAbstractQuest- Returns:
- the slot's name
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getNeededItems
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getNPC
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addToWorld
public void addToWorld()Description copied from interface:IQuestadds the quest to the game world (e.g. by placing SpeakerNPCs there)- Specified by:
addToWorldin interfaceIQuest- Specified by:
addToWorldin classAbstractQuest
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getHistory
Description copied from interface:IQuestGets a the quest history for the given player, written in the first person.- Parameters:
player- Player- Returns:
- list of history item-names
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getName
Description copied from interface:IQuestReturns the name of the quest.- Specified by:
getNamein interfaceIQuest- Specified by:
getNamein classAbstractQuest- Returns:
- name
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getMinLevel
public int getMinLevel()Description copied from interface:IQuestReturns the minimum level of player expected to start the quest. Used for choosing which hints to give. To set a hard minimum level requirement for doing the quest, use level related ChatConditions in the quest methods- Specified by:
getMinLevelin interfaceIQuest- Overrides:
getMinLevelin classAbstractQuest- Returns:
- level
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getNPCName
Description copied from class:AbstractQuestReturns the starter NPC for the quest, or null if there is none- Specified by:
getNPCNamein interfaceIQuest- Overrides:
getNPCNamein classAbstractQuest- Returns:
- NPC name, or null for quests with no starter NPC
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getRegion
Description copied from class:AbstractQuestReturns the region where the quest adventure takes place (or begins), or null for global quests- Specified by:
getRegionin interfaceIQuest- Overrides:
getRegionin classAbstractQuest- Returns:
- region, or null for global quests
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