Class Marriage
java.lang.Object
games.stendhal.server.maps.quests.AbstractQuest
games.stendhal.server.maps.quests.Marriage
- All Implemented Interfaces:
IQuest
QUEST: Marriage
Sister Benedicta, the nun of Fado Church
the Priest of Fado Church
Ognir, the Ring Maker in Fado
The nun explains that when two people are married, they can be together
whenever they want
When two players wish to become engaged, they tell the nun
The nun gives them invitation scrolls for the wedding, marked with the
church
The players get a wedding ring made to give the other at the wedding
They can get dressed into an outfit in the hotel
When an engaged player goes to the priest, he knows they are there to be
married
The marriage rites are performed
The players are given rings
When they go to the Hotel they choose a lovers room
Champagne and fruit baskets is put in their bag (room if possible)
They leave the lovers room when desired with another marked scroll
Wedding Ring that teleports you to your spouse if worn - 1500 XP in
total
nice food in the lovers room
None.
PARTICIPANTS:
STEPS:
REWARD:
REPETITIONS:
- Author:
- kymara
-
Field Summary
Fields inherited from class games.stendhal.server.maps.quests.AbstractQuest
npcs, questInfo -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidadds the quest to the game world (e.g.getHistory(Player player) Gets a the quest history for the given player, written in the first person.getName()Returns the name of the quest.Returns the starter NPC for the quest, or null if there is noneReturns the region where the quest adventure takes place (or begins), or null for global questsThe slot-name in !quests.Methods inherited from class games.stendhal.server.maps.quests.AbstractQuest
fillQuestInfo, fillQuestInfo, fillQuestInfo, fillQuestInfo, getCompletedCount, getFormattedHistory, getHint, getMinLevel, getQuestInfo, isCompleted, isRepeatable, isStarted, isVisibleOnQuestStatus, isVisibleOnQuestStatus, removeFromWorld, updatePlayer
-
Constructor Details
-
Marriage
public Marriage()
-
-
Method Details
-
getSlotName
Description copied from class:AbstractQuestThe slot-name in !quests.- Specified by:
getSlotNamein interfaceIQuest- Specified by:
getSlotNamein classAbstractQuest- Returns:
- the slot's name
-
addToWorld
public void addToWorld()Description copied from interface:IQuestadds the quest to the game world (e.g. by placing SpeakerNPCs there)- Specified by:
addToWorldin interfaceIQuest- Specified by:
addToWorldin classAbstractQuest
-
getHistory
Description copied from interface:IQuestGets a the quest history for the given player, written in the first person.- Parameters:
player- Player- Returns:
- list of history item-names
-
getName
Description copied from interface:IQuestReturns the name of the quest.- Specified by:
getNamein interfaceIQuest- Specified by:
getNamein classAbstractQuest- Returns:
- name
-
getRegion
Description copied from class:AbstractQuestReturns the region where the quest adventure takes place (or begins), or null for global quests- Specified by:
getRegionin interfaceIQuest- Overrides:
getRegionin classAbstractQuest- Returns:
- region, or null for global quests
-
getNPCName
Description copied from class:AbstractQuestReturns the starter NPC for the quest, or null if there is none- Specified by:
getNPCNamein interfaceIQuest- Overrides:
getNPCNamein classAbstractQuest- Returns:
- NPC name, or null for quests with no starter NPC
-