Uses of Interface
games.stendhal.server.entity.spell.effect.Effect
Packages that use Effect
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Uses of Effect in games.stendhal.server.entity.spell.effect
Classes in games.stendhal.server.entity.spell.effect that implement EffectModifier and TypeClassDescriptionclassabstract super class for all effects to encapsulate common attributes hereclassAn effect to cause magical damage with a spell Used attributes: - amount: How often will this effect hit a player - atk: for usage of the usual damage calcuation acting as a weapon - lifesteal: percentage of health points healed based on damage doneclassEffect for healing a playerclassBoost an entity's defclassAn Effect that temporarily modifies a player's base_hpclassBoost an entity's defclassSlow down an entity