Package games.stendhal.common.constants
Class Actions
java.lang.Object
games.stendhal.common.constants.Actions
contains constants needed for server and client to process actions.
Constants only used by either side should be declared on the side where they are used.
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final String -
Method Summary
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Field Details
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ACTION
- See Also:
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SPECIES
- See Also:
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FORSAKE
- See Also:
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PET
- See Also:
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SHEEP
- See Also:
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PUSH
- See Also:
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KNOCK
- See Also:
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OWN
- See Also:
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PROGRESS_STATUS
- See Also:
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LISTQUESTS
- See Also:
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LISTPRODUCERS
- See Also:
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SUPPORTANSWER
- See Also:
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OUTFIT
- See Also:
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REMOVEDETAIL
- See Also:
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MOVETO
- See Also:
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TELECLICKMODE
- See Also:
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TELLALL
- See Also:
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SENTENCE
- See Also:
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JAIL
- See Also:
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BAN
- See Also:
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GAG
- See Also:
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WHERE
- See Also:
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WHO
- See Also:
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INSPECT
- See Also:
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INSPECTQUEST
- See Also:
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INSPECTKILL
- See Also:
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ZONE
- See Also:
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TELEPORT
- See Also:
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TELEPORTTO
- See Also:
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REASON
- See Also:
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DURATION
- See Also:
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INVISIBLE
- See Also:
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GHOSTMODE
- See Also:
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LOOK
- See Also:
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DIR
- See Also:
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FACE
- See Also:
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MOVE
- See Also:
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AWAY
- See Also:
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CSTATUS
- See Also:
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CID
- See Also:
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ID
- See Also:
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CIDLIST
- See Also:
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ATTACK
- See Also:
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NAME
- See Also:
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ANSWER
- See Also:
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CHAT
- See Also:
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EMOTE
- See Also:
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GROUP_MESSAGE
- See Also:
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REPORT_ERROR
- See Also:
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SUPPORT
- See Also:
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TELL
- See Also:
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CREATURE
- See Also:
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SUMMON
- See Also:
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AMOUNT
- See Also:
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ITEM
- See Also:
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SLOT
- See Also:
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SUMMONAT
- See Also:
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CASTSPELL
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BUDDYONLINE
- See Also:
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BUDDY_OFFLINE
- See Also:
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GRUMPY
- See Also:
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UNIGNORE
- See Also:
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REMOVEBUDDY
- See Also:
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IGNORE
- See Also:
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ADDBUDDY
- See Also:
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ATTR_HP
- See Also:
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SUB
- See Also:
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ADD
- See Also:
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SET
- See Also:
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TITLE
- See Also:
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ADMINLEVEL
- See Also:
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NEWLEVEL
- See Also:
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ALTERCREATURE
- See Also:
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VALUE
- See Also:
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MODE
- See Also:
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STAT
- See Also:
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ALTER
- See Also:
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UNSET
- See Also:
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ALTERKILL
- See Also:
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ALTERQUEST
- See Also:
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LIST
- See Also:
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TARGET
- See Also:
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TARGET_PATH
- See Also:
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BASESLOT
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BASEOBJECT
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BASEITEM
- See Also:
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USE
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TYPE
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X
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Y
- See Also:
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MINUTES
- See Also:
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MESSAGE
- See Also:
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TEXT
- See Also:
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READ
- See Also:
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LOOK_CLOSELY
- See Also:
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LANGUAGE
- See Also:
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WALK
- See Also:
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STOPWALK
- See Also:
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AUTOWALK
- See Also:
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MOVE_CONTINUOUS
- See Also:
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COND_STOP
- See Also:
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BESTIARY
- See Also:
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ACCEPT
- See Also:
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CHALLENGE
- See Also:
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