Class SoundSystem
java.lang.Object
java.lang.Thread
games.stendhal.client.sound.system.SoundSystem
- All Implemented Interfaces:
Runnable
Thread to manage sound output.
- Author:
- silvio
-
Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class java.lang.Thread
Thread.State, Thread.UncaughtExceptionHandler -
Field Summary
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY -
Constructor Summary
ConstructorsConstructorDescriptionSoundSystem(Mixer mixer, AudioFormat audioFormat, Time bufferDuration, int useMaxMixerLines) SoundSystem(SourceDataLine outputLine, Time bufferDuration) -
Method Summary
Modifier and TypeMethodDescriptionvoidvoidcloseOutput(SoundSystem.Output output) voidopenOutput(AudioFormat audioFormat) voidvoidrun()voidstatic MixertryToFindMixer(AudioFormat audioFormat) Methods inherited from class java.lang.Thread
activeCount, checkAccess, clone, countStackFrames, currentThread, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, onSpinWait, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, suspend, toString, yield