Class AudibleCircleArea
java.lang.Object
games.stendhal.client.sound.facade.AudibleCircleArea
- All Implemented Interfaces:
AudibleArea
AudibleCircleAfrea defines a circular area for audible objects.
- Author:
- silvio
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidgetClosestPoint(float[] result, float[] hearerPos) floatgetHearingIntensity(float[] hearerPos) floatfloatvoidgetPosition(float[] result) voidsetArea(float innerRadius, float outerRadius) voidsetPosition(float[] position) toString()
-
Constructor Details
-
AudibleCircleArea
public AudibleCircleArea(float[] center, float innerRadius, float outerRadius)
-
-
Method Details
-
setArea
public void setArea(float innerRadius, float outerRadius) -
setPosition
public void setPosition(float[] position) -
getPosition
public void getPosition(float[] result) -
getInnerRadius
public float getInnerRadius() -
getOuterRadius
public float getOuterRadius() -
getHearingIntensity
public float getHearingIntensity(float[] hearerPos) - Specified by:
getHearingIntensityin interfaceAudibleArea
-
getClosestPoint
public void getClosestPoint(float[] result, float[] hearerPos) - Specified by:
getClosestPointin interfaceAudibleArea
-
toString
-