Package games.stendhal.client.gui
Class ComponentPaintCache
java.lang.Object
games.stendhal.client.gui.ComponentPaintCache
Cached painting for components that need it. Components using this need
to implement the
Cacheable interface, and override the paint
method to something like:
public void paint(Graphics g) {
cache.paintComponent(g);
paintChildren(g);
}
Also, the components need to call cache.invalidate() should
the component need a proper redraw. Size changes are automatically handled.-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic interfaceInterface for components that useComponentPaintCache. -
Constructor Summary
ConstructorsConstructorDescriptionComponentPaintCache(ComponentPaintCache.Cacheable component) Create a new paint cache. -
Method Summary
Modifier and TypeMethodDescriptionvoidPaint the cached component.voidsetPaintChildren(boolean paint) Set if the child components should be cached as images as well.
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Constructor Details
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ComponentPaintCache
Create a new paint cache.- Parameters:
component- the cached component
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Method Details
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paintComponent
Paint the cached component.- Parameters:
g- graphics
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setPaintChildren
public void setPaintChildren(boolean paint) Set if the child components should be cached as images as well. The default is not caching. Do change it to true unless the children are static images or you take care of calling invalidate() when they change.- Parameters:
paint-trueif the child components should be included in the cached image,falseotherwise
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