Uses of Class
games.stendhal.client.entity.Entity
Packages that use Entity
Package
Description
the Stendhal Client.
entities are all the interactive objects of the gaming world
(including players, NPCs, creatures, items, signs, chests, portals, ...)
events sent from the server to the client
the user interface including all dialogs, the main game window and
views for the game entities.
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Uses of Entity in games.stendhal.client
Methods in games.stendhal.client with parameters of type Entity -
Uses of Entity in games.stendhal.client.entity
Subclasses of Entity in games.stendhal.client.entityModifier and TypeClassDescriptionclassAn entity that has movement and direction.classClient side representation of a pushable, solid blockclassA blood entity.classclassclassclassclassA chest entity.classA corpse entity.classclassA domestic animal entity.classA door entity.classclassclassA food entity.classclassA grain field entity.classA house portal which can be "used" by the player.classAn generic entity that is not drawn.classclassLoopedSoundSource is the source of a repeated sound, the player can hear in a limited area.classAn NPC entity.classA Pet entity.classclassA Player entity.classA portal which can be "used" by the player.classA ring entity.classThis class is a link between client graphical objects and server attributes objects.
You need to extend this object in order to add new elements to the game.classA Sheep entity.classclassclassclassA map entity with a use menu.classThis is a useable stackable item.classclassThis class identifies the user of this client.classclassClient side representation of a wallMethods in games.stendhal.client.entity that return types with arguments of type EntityMethods in games.stendhal.client.entity with parameters of type Entity -
Uses of Entity in games.stendhal.client.events
Classes in games.stendhal.client.events with type parameters of type EntityModifier and TypeClassDescriptionclassabstract parent class for client side event handlingFields in games.stendhal.client.events declared as EntityMethods in games.stendhal.client.events with parameters of type EntityModifier and TypeMethodDescriptionstatic voidEventDispatcher.dispatchEvents(RPObject rpobject, Entity entity) dispatches events -
Uses of Entity in games.stendhal.client.gui
Methods in games.stendhal.client.gui with parameters of type EntityModifier and TypeMethodDescriptionvoidAdds an emoji image to entity.voidj2DClient.addGameScreenText(Entity entity, String text, NotificationType type, boolean isTalking) Deprecated.voidJ2DClientGUI.addGameScreenText(Entity entity, String text, NotificationType type, boolean isTalking) Deprecated.voidUserInterface.addGameScreenText(Entity entity, String text, NotificationType type, boolean isTalking) Deprecated.voidScreenController.addText(Entity entity, String text, NotificationType type, boolean isTalking) Adds a text bubble of the specified type that follows an entity. -
Uses of Entity in games.stendhal.client.gui.j2d
Constructors in games.stendhal.client.gui.j2d with parameters of type EntityModifierConstructorDescriptionRemovableSprite(Sprite sprite, Entity entity, long persistTime) Creates a new text object.