Package games.stendhal.client
Class StaticGameLayers
java.lang.Object
games.stendhal.client.StaticGameLayers
This class stores the layers that make the floor and the buildings.
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionGet the area name.doubleGet the danger level of the current zone.doubleGet the user representable name of the current zone.doublegetWidth()voidSet the current zone.
-
Constructor Details
-
StaticGameLayers
public StaticGameLayers()
-
-
Method Details
-
getDangerLevel
public double getDangerLevel()Get the danger level of the current zone.- Returns:
- danger level
-
getWidth
public double getWidth()- Returns:
- width in world units.
-
getHeight
public double getHeight()- Returns:
- the height in world units
-
setZone
Set the current zone.- Parameters:
zone-
-
getAreaName
Get the area name.- Returns:
- area name
-
getReadableName
Get the user representable name of the current zone.- Returns:
- user readable zone name
-
getCollisionDetection
- Returns:
- the CollisionDetection Layer for the current map
-
getProtectionDetection
- Returns:
- the ProtectionDetection Layer for the current map
-